Difference between revisions of "Pilot"
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== Intro == | |||
Pilot allows you to operate any air-based vehicle in HellMOO, from simple tiltrotors to heavily armed gunships. It is an excellent skill for those seeking to explore HellMOO, with some areas being exclusive to those who can traverse the skies. | |||
== Getting Started == | |||
Piloting is a fairly dangerous activity. With low pilot skill, it's easy to spiral out of control with a very likely chance of you slamming into the ground with a fiery explosion. But fear not, there are a couple ways to raise your pilot skill relatively safely. Your first few levels in pilot should be gained from learning from a corpmate or other such helpful player. If you're the anti-social type, the npc Bryce at the [[Slagtown]] airstrip is available teach you (for a fee of course). If you're the adventurous type, you could grind with any easily found respawning aircraft, like the enteman bomber in [[New Clearwater]], though it's highly unadvised. | |||
== Commands == | |||
{{cmd|land}} - Lands the aircraft if you're hovering. | |||
{{cmd|takeoff}} - Takeoff into a hover. | |||
{{cmd|ascend}} - Ascend from a hover into full flight. | |||
{{cmd|descend <something>}} - Descend from full flight and hover over your targeted landing zone. | |||
{{cmd|fly <something>}} - Move in a given direction if you're in full flight. | |||
{{cmd|target <something>}} - Train your weapons on something. | |||
{{cmd|fire}} - Unleash your weapons on your designated target. | |||
{{cmd|gscan}} - With a groundscan module installed, scan for living creatures. | |||
{{cmd|evade}} - Take evasive action, making you harder to hit. | |||
{{cmd|level}} - Attempt to level and regain control. | |||
{{cmd|dock with <something>}} - Docking with structures like the skydock. | |||
{{cmd|sf}} - Shows aircraft modules. | |||
{{cmd|insurance}} - Checks the insurance status (if any) of the aircraft. | |||
[[Category:Gameplay]] [[Category:Skills]] | [[Category:Gameplay]] [[Category:Skills]] | ||
Revision as of 10:19, 16 March 2009
Intro
Pilot allows you to operate any air-based vehicle in HellMOO, from simple tiltrotors to heavily armed gunships. It is an excellent skill for those seeking to explore HellMOO, with some areas being exclusive to those who can traverse the skies.
Getting Started
Piloting is a fairly dangerous activity. With low pilot skill, it's easy to spiral out of control with a very likely chance of you slamming into the ground with a fiery explosion. But fear not, there are a couple ways to raise your pilot skill relatively safely. Your first few levels in pilot should be gained from learning from a corpmate or other such helpful player. If you're the anti-social type, the npc Bryce at the Slagtown airstrip is available teach you (for a fee of course). If you're the adventurous type, you could grind with any easily found respawning aircraft, like the enteman bomber in New Clearwater, though it's highly unadvised.
Commands
land - Lands the aircraft if you're hovering. takeoff - Takeoff into a hover. ascend - Ascend from a hover into full flight. descend <something> - Descend from full flight and hover over your targeted landing zone. fly <something> - Move in a given direction if you're in full flight. target <something> - Train your weapons on something. fire - Unleash your weapons on your designated target. gscan - With a groundscan module installed, scan for living creatures. evade - Take evasive action, making you harder to hit. level - Attempt to level and regain control. dock with <something> - Docking with structures like the skydock. sf - Shows aircraft modules. insurance - Checks the insurance status (if any) of the aircraft.