Clothing and Armor
Revision as of 15:22, 9 November 2009 by imported>Musashi
Clothing and armor items in the game are designed to cover specific parts of the body. For humans, they can cover one or several of the body parts: Head, chest, abdomen, groin, ass, arm, leg, hand and foot. Different articles of clothing/armor will protect you from different types of damage. The command gear shows the protection you receive from what you're currently wearing.
All pieces of clothing have a certain thickness, which determines the amount of it you can wear. The sum of the thickness of all clothes which cover a body part can never exceed your brawn. The command worn gives a list of the clothes you're wearing and their thickness. The chart below should serve as a guide to the relative thicknesses of different materials.
| Thickness | Example |
|---|---|
| 0 | Jewelery |
| 1 | Underwear |
| 2 | T-shirt |
| 3 | Double-knit |
| 4 | Sweater |
| 5 | Heavy Canvas |
| 6 | Leather/Padded Armor |
| 7 | Studded Leather/Ring Mail Armor |
| 8 | Brigandine/Scale Mail Armor |
| 9 | Chain Mail Armor |
| 10 | Ceramic/Splint Mail/Banded Mail Armor |
| 11 | Field Plate-Mail Armor |
| 12 | Full Plate-mail Armor |
| 13 | Ceramic-reinforced bear fur stuffed parka |