Talk:Player Interests (Design)
Revision as of 11:43, 6 March 2010 by imported>Vayra (As cool as this is)
As cool as this is
I take issue with the end section. Specifically, the line:
- Safe common areas such as AP
I don't think that more of these will help the game in any way as they will provide the socializers with a haven of absolute safety in which to congregate, shifting the balance of the moo to favor them more and in turn driving away the PvPers (because there are less people to kill) and the crafters (because there are less people to use their items and provide materials for them).