Contracts

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---++ Corporation Contracts

If you are reading this, you're probably wondering what contracts are. Well, contracts are a great, glorious thing in HellMOO. They allow people in corporations to get money if a certain criterion is met. Before I talk about the different kinds there are, I've got to explain to you how they're set up.

To view what, and how many, contracts your corporation has, type "corp contracts".

EXAMPLE

=Contracts for Freedom Isn't Free, Inc. (FIFI):= (Displays your corporation's name. Useful for if you forget it!) <BR> =dinosaur hunter contract= (Tells you the name of the contract you have.) <BR> =Time: 7 days left, Credit: $47000 / $50000= (Tells how many HellMOO days there are before the contract expires, and also tells how much money is left.)<BR> =Kill stormfront dinos for $3000 each.= (The part that explains how you make the money. For every dinosaur you kill, in this example, you get $3000.) <BR> =(To drop a contract, type 'biz contract drop <name>'.)= (If you feel like dropping a contract because it sucks, type this!) <BR>


---++ Protection Contracts

A protection contract is gotten from when you violently attack a shopkeeper. It doesn't matter where they reside, be it Freedom City, Slagtown, Corpclave, Luskentyre, or any other place in the world. They all act the same when you take out your weapon and start to beat them senseless. The pesky shop owners will try to attack back in an attempt to kill you. However, most of them are obese from sitting behind a counter all day and probably won't inflict too much damage if you know how to handle your weapon. When you get them to about 25% of their life, whoever it is will drop to his or her knees and start begging you to spare their lives.

Will you?

If you spare their lives, they'll give you a protection contract for their store. This contract allows you to get half of the money from whatever they sell. You get 30 days before these contracts expire, and your credit for them is $100000. Depending on which store you get contracts from, you could be a moderately rich man in a matter of days.

There ARE a few downsides to this, sadly. If another player decides he or she wants the same contract, you can't both have it. Shopkeepers need to put food on the table too! Because of this, it's pretty easy to have some of your protection contracts snatched right out of your hands. Another negative thing is that if you fail to kill the owner of the shop, he or she will not sell to you for a pre-determined period of time. I advise you do not go to Meds-4-Less and try to kill the WellBot. You'll be in a great deal of trouble when you realize you can't buy your precious medication.


---++Regular Contracts

A regular contract involves much less hassle than the aforementioned protection contract. All you need to do for this is go to a person who sells contracts. There are a few basic, easy ones in City Hall (Check in the northwest part of Freedom City) that vary a bit in price range.

The higher-priced contracts are usually tougher, but you can reap more cash out of it. While protection contracts are all the same, roughly, the regular ones vary quite a lot. Sometimes, the most you can receive from a contract before it disappears is $2500. Other times, it's a whopping $50000. It just all depends on how strong you are and how much you want to accomplish.

Most of these contracts involve you killing some type of person, animal, or robot over and over to get money. The one exception to this is the whoring contracts, where you make money for being a prostitute. It's STD-filled fun!

City Hall isn't the only place to get contracts, though. If you check around a little bit, you're sure to find people that will sell them to you.


---++ Soda Contracts

Back before late November, soda contracts were the only good contracts out there. With the addition of the others now, they've gone down a bit on the tier chart, but that doesn't mean they're worthless.

To get a soda contract, you'll have to go to the Weyland-Utani building in Corpclave (It's almost due north from the entrance) and talk to the person there. Soda contracts cost $3300. When you use them, a soda machine kit plops into your hands. You can deploy them where you see fit. Try to put them by high-traffic areas, like the middle of Freedom City, alright? A soda machine that's in an obscure place will never get any business.

Before, you had to worry about restocking soda machines, but that's a thing of the past. Your soda machine will always carry some type of caffeine-filled drink, and shouldn't run out of them unless you like drinking hundreds of cans of Mingus Dew (That's bad for your teeth, by the way).

A soda contract will let you extract $15000 from it before it disappears from your contracts list too. Also, while you have a soda machine in a spot, it CANNOT be stolen by anyone. Sure, people can kick your machine over and maybe get a free can, but they can't physically take your machine out of that place. When your contract runs out though, it's fair game. Make sure you deploy another one almost immediately after the first contract expires.

Another thing about soda contracts: Sign them and deploy the machines as soon as you can. Unsigned soda contracts delete themselves 1 hour (real time) after the time they were purchased. This was implemented to keep people from hoarding hundreds of soda contracts.

There's one more thing I should probably tell you about soda machines. You can't place them adjacent to another machine, whether it is your own or an opponent's. If you try to do so, you get a proximity lockout notice. That means you better find another spot to use, since someone else already took the place you wanted.

--- Summary:

  * You MUST be in a corporation to sign and use contracts.
  * There are three main different kinds of contracts.
  * Any person in your corporation can use the contract to their benefit.  Even if you buy it, others can still get money from it.
  * Only get protection contracts for more popular stores.
  * If you're in need of some quick money, sign a regular contract and wail away!



-- Main.JamesB - 09 Dec 2006