Admins

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Revision as of 18:45, 31 December 2008 by imported>Marvin
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Some other well known admins not listed here include: Chiyo, Servums, Joe, Alastor, Socrates, Polynominal, Eclipse and Sage.

The Uber Admins

Gilmore

DANGER LEVEL: EXTREMELY HIGH. INTERACT AT OWN RISK.

Gilmore is the main author and contributor of HellMOO and as such is not entirely stable. He is responsible for a massive amount of HellMOO infrastructure.

Things Gilmore has made:

  • Combat System
    • Skills/Stats
    • Generic weapons/armor
    • Combat messages
  • Action Queueing
  • The Heart system
  • Mapping & pathing
  • The Corp system
  • Consumers & needs
  • Mutations
  • Aircraft
  • Areas
    • Dreams of Before
    • Freedom City
    • Sweaty Palms
    • Slagtown
    • Crater Rim
    • Gangland
  • Sewers
  • Orphanage
  • Child's Dream
  • Corpclave
  • Jerkcity Dream
  • Crackhouse
  • Refinery
  • Underground Bunker
  • Toxic Dump
  • Botany Bay

Spunky

DANGER LEVEL: LOW

Spunky runs all of the servers that support HellMOO and has also contributed a large amount of code to HellMOO.

Things Spunky has made:

  • Drugs
  • Command-parsing
  • Text integration
  • Cyberspace
  • Blueprints
  • Areas
    • Shoreline
    • Subway Tunnels

Ragabash (aka Necanthrope)

DANGER LEVEL: HIGH

Necanthrope is responsible for a lot of infrastructure and huge amounts of content in the game from the many areas he's built.

Things Necanthrope has made:

  • Doors
  • Locks
  • Social actions
  • Homecams/recorders
  • Areas
    • The Bradbury
    • The Bradbuy Basement
    • Colossus Silo
    • Mountain Pass
    • Quake Dream
    • Village of Lurleen
    • Chemical Plant
    • Abandoned Complex
    • Edith's House
    • The Burbclave
    • Adamant Canyon
    • Weezer Dam
    • Weyland-Utani Building
    • Necropolis
    • Luskentyre
    • Mount Fisty

Allah (aka Jed)

DANGER LEVEL: MODERATE

Things that Jed has made:

  • Implants
  • The fetish system
  • Jewelry
  • Areas
    • The Mine
    • Underworld
    • The Pirate Ship
    • Panopticon Prison
    • New Clearwater
    • SpaceOrg
    • Suburban Ghost Town
    • North Beach
    • The Desert
    • Classroom Dream

dingus (aka poot1)

DANGER LEVEL: HIGH

Things dingus has made:

  • Areas
    • Sharpton Projects

Seraph (aka Blacklite)

DANGER LEVEL: MODERATE

Blacklite doesn't make things. He makes things better. (He has some plans to make some things in the near future, though.)

Blacklite has also helped enormously in MOO performance analysis and in fact has saved us from many long-standing headaches of our own creation. A good man, and thorough.

Marvin

DANGER LEVEL: MODERATE

Marvin has done much work on code infrastructure upgrades to such systems as flight/skies, action queueing, and much more. He also makes things better.

Things Marvin has made:

  • Weather
  • Minimap drawing system
  • Skies
  • Bucko's Huey (and Alexis's Osprey)
  • Performance tuning tools

Munchkin (aka Cherry)

DANGER LEVEL: VERY LOW

Munchkin is our public-relations expert and a master of managing player-created drama crises. She resolves in-game disputes, keeps track of players' frustrations, and creates entertaining in-game events and challenges. She also fixes bugs and improves everything around the edges.