Admins

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Revision as of 10:07, 25 December 2008 by 24.16.135.162 (talk) (New page: ---++ The Uber Admins ---+++ Gilmore _DANGER LEVEL: EXTREMELY HIGH. INTERACT AT OWN RISK._ Gilmore is the main author and contributor of HellMOO and as such is not entirely stable. He ...)
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---++ The Uber Admins


---+++ Gilmore _DANGER LEVEL: EXTREMELY HIGH. INTERACT AT OWN RISK._

Gilmore is the main author and contributor of HellMOO and as such is not entirely stable. He is responsible for a massive amount of HellMOO infrastructure.

Things Gilmore has made:

  * Combat System
     * Skills/Stats
     * Generic weapons/armor
     * Combat messages
  * Action Queueing
  * The Heart system
  * Mapping & pathing
  * The Corp system
  * Consumers & needs
  * Mutations
  * Aircraft
  * Areas
     * Dreams of Before
     * Freedom City
     * Sweaty Palms
     * Slagtown
     * Crater Rim
     * Gangland
     * Sewers
     * Orphanage
     * Child's Dream
     * Corpclave
     * Jerkcity Dream
     * Crackhouse
     * Refinery
     * Underground Bunker
     * Toxic Dump
     * Botany Bay


---+++ Spunky _DANGER LEVEL: LOW_

Spunky runs all of the servers that support HellMOO and has also contributed a large amount of code to HellMOO.

Things Spunky has made:

  * Drugs
  * Command-parsing
  * Text integration
  * Cyberspace
  * Blueprints
  * Areas
     * Shoreline
     * Subway Tunnels

---+++ Ragabash (aka Necanthrope) _DANGER LEVEL: HIGH_

Necanthrope is responsible for a lot of infrastructure and huge amounts of content in the game from the many areas he's built.

Things Necanthrope has made:

  * Doors
  * Locks
  * Social actions
  * Homecams/recorders
  * Areas
     * The Bradbury
     * The Bradbuy Basement
     * Colossus Silo
     * Mountain Pass
     * Quake Dream
     * Village of Lurleen
     * Chemical Plant
     * Abandoned Complex
     * Edith's House
     * The Burbclave
     * Adamant Canyon
     * Weezer Dam
     * Weyland-Utani Building
     * Necropolis
     * Luskentyre
     * Mount Fisty


---+++ Allah (aka Jed) _DANGER LEVEL: MODERATE_

Things that Jed has made:

  * Implants
  * The fetish system
  * Jewelry
  * Areas
     * The Mine
     * Underworld
     * The Pirate Ship
     * Panopticon Prison
     * New Clearwater
     * SpaceOrg
     * Suburban Ghost Town
     * North Beach
     * The Desert
     * Classroom Dream


---+++ dingus (aka poot1) _DANGER LEVEL: HIGH_

Things dingus has made:

  * Areas
     * Sharpton Projects


---+++ Seraph (aka Blacklite) _DANGER LEVEL: MODERATE_

Blacklite doesn't make things. He makes things better. (He has some plans to make some things in the near future, though.)

Blacklite has also helped enormously in MOO performance analysis and in fact has saved us from many long-standing headaches of our own creation. A good man, and thorough.

---+++ Marvin _DANGER LEVEL: MODERATE_

Marvin has done much work on code infrastructure upgrades to such systems as flight/skies, action queueing, and much more. He also makes things better.

Things Marvin has made:

  * Weather
  * Minimap drawing system
  * Skies
  * Bucko's Huey
  * Performance tuning tools

---+++ Munchkin (aka Cherry) _DANGER LEVEL: VERY LOW_

Munchkin is our public-relations expert and a master of managing player-created drama crises. She resolves in-game disputes, keeps track of players' frustrations, and creates entertaining in-game events and challenges. She also fixes bugs and improves everything around the edges.