Weapon mods

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Revision as of 00:52, 13 January 2016 by imported>Nyll (→‎Gun mods: vipers cant take pin)
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Mods

EMP generator mod must be fitted before flame/shock/similar mods. Tentacle mods must be applied before ninetails mod. Butane, shock and acid mods are mutually exclusive. You can only have one of the grip mods as well.

Depending on the first mod you install, a specific prefix will be added to your weapon and the aliases will be updated to reflect this. If there is no specific prefix for that mod, it will be dubbed "custom".

Mod Weapon Prefix Damtype Damage Critrate Notes
tentacle mod whips tentacle bleed 1-3 1% crafted from kraken tentacles. Due to a recent update, this is now incompatible with Ninetails.
ninetails mod whips ninetails slash 3-6 9% Botany Bay, at Pegleg Pete's. Not always there. Due to a recent update, this is now incompatible with Tentacle.
folding stock some pistols extended stock weapon is 2H, adds 1 tohit, raises weapon speed (makes it slower). 77Jack, seriously worthless. Fuck this thing so much
firing pin kit some pistols custom adds burst (+2 hit) and auto (+3 hit) mods which increase damage but eat ammo faster. 77Jack, prepare to reload a lot
propellant enhancer rifles, some pistols custom adds 3-3 damage 77Jack
laser sight rifles, pistols sighted adds +1 tohit 77Jack
recoil suppressor pistols buffered lowers brawn requirement for speedcap by 2 77Jack
force enhancer kit clubs, heavy sword weighted adds brawn based damage Ammu-Nation
Spike cluster kit clubs spiked ? ? ? Ammu-Nation
inertial damper kit clubs dampened adds weapon speed Ammu-Nation
sharpened teeth clubs fang bleed 2-3 ? crafted from a jawbone
balanced grip blades, spears, whips, some clubs balanced increases weapon speed Ammu-Nation
sharpening kit blades, spears sharp slash or stab 1-2 10% Ammu-Nation
monowire serrator blades, spears monowire adds brawn bonus to damage Ammu-Nation
acid pump kit ? corrosive acid 1-3 ? craft-only
grip tape any melee except knuckle buster taped 0-1 Ammu-Nation
gyro grip any melee gyro adds +1 tohit Ammu-Nation
shock generator any melee shock elec 1-3 Ammu-Nation, can set people on fire or even put them into shock
emp generator mod any melee pulse emp 1-3 Ammu-Nation, provides one of the only damage types effective against ghosts - Due to a recent update, this is now incompatible with ANY elemental mod, even if placed first, last, whenever.
butane flame mod any melee flame burn 1-3 Ammu-Nation, does burn damage and can set people on fire


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Gun mods

The table below records which firearm can be fitted with which mod. Credit goes to Twerp and Dibolcrif for this.

Weapon Recoil Stock Laser Pin Propellant
.22 Revolver Yes Yes Yes No Yes
.357 Revolver Yes Yes Yes No Yes
.38 Revolver Yes Yes Yes No Yes
.44 Revolver Yes No Yes No Yes
.71 Revolver Yes No Yes No Yes
10/22 No No Yes No Yes
9mm Beretta Yes Yes Yes Yes Yes
AK-7 No No Yes No Yes
American-180 No No Yes No No
AR-17 No No Yes No Yes
Bullpup Rifle No No Yes No Yes
Disruptor No No Yes No Yes
EMP Shotgun No No Yes No Yes
Fletchette Pistol Yes Yes Yes No Yes
Hammerhead 12mm Yes Yes Yes Yes Yes
Harpoon Pistol No No Yes No Yes
Harpoon Rifle No No Yes No Yes
Kel-Tec P11 9mm Yes Yes Yes Yes Yes
Lasblaster No Yes Yes No No
Lizard Gun No No No No No
Needle Pistol No No Yes No No
Needle Rifle No No Yes No No
Needler Yes Yes Yes No ?
Plasma Rifle No No Yes No No
Powersquirt Yes Yes Yes No Yes
Proton Pack No No Yes No Yes
Pump Shotgun No No Yes No Yes
Riot Gun No No Yes No Yes
Samaritan Yes Yes Yes No Yes
Sawn-off Shotgun No No Yes No Yes
SCAR-L No No Yes No Yes
Sniper Rifle No No Yes No Yes
Super Shorty No No Yes No Yes
Target Pistol Yes Yes Yes Yes Yes
Tesla Rifle No No Yes No Yes
Tommy Gun No No Yes No Yes
TT-77 No No Yes No Yes
Vector Carbine No No Yes No Yes
Viper 12mm Yes Yes Yes No Yes
Walther P99 Yes Yes Yes Yes Yes

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