Drugs

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Revision as of 09:32, 7 May 2013 by imported>Pupa (→‎Rejuvex)
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Drugs are substances which alter either your stats or your perception of reality. Some, like weed and tobacco, are fairly benign while others, like heroin and crank can have some pretty bad side effects. Popping pills and shooting up requires very little med skill and assuming you're not so retarded you're verging on comatose you'll always be able to use them.

Get stoned and grope an admin, it's ok, this is very HellMOO

Drugs and their effects

Hallucinogens

These pills all cause unconsciousness, so use them with proper discretion.

Q-tablet

Bought at Barry's Rainbow Dream Emporium for 15 dollars a pop. They allow entrance into the Quake world, a mental realm modeled after the famous Quake FPS.

Blue Horsepill

Available at Barry's Rainbow Dream Emporium. It's possibly a reference to the Blue pill in the matrix and transports you to a work where everything is weak and easy to kill. You gain no XP or IP (unconfirmed) by killing, but it is a good way to relieve stress.

Jerkpill

Transports you to the jerk realm, an area consisting of two locations, under the sink and the surface of the moon. This area is inhabited by 3 talkative aliens who do little more then make puns and insult you. Also available at Barry's Rainbow Dream Emporium.

House pill

Transports you to your childhood home, where your father bitches at you. Depressing, but only costs 7 bucks at Barry's Rainbow Dream Emporium.

Eyeball

A candy eyeball bought in jars from Barry's Rainbow Dream Emporium for a tidy sum of 375 dollars. Transports you to Humanitymoo, a world of blind griefers and helpful people. Thankfully, it's effects are relatively short.

Old pill

At 750 bucks a pop (from Barry's Rainbow Dream Emporium) the old pill is quite the expensive trip, though its also quite a long one. Brings you to the Museum of Oddities and allows you to explore, assuming you find the secret passage way into the building proper. Exhibits include a stuffed beefalo, a hyperintelligent flying penis and a book detailing the history of KREW.

Other pills

More pills, but these effect stats or something else, rather then transporting you anywhere.

Black pill

Poison. Not always deadly, but never fun.

Birth control pills

Assuming you're not retarded and have never had sex/are completely incapable of inferring meaning from a name I would assume you know that these decrease the chance of pregnancy (when taken by a girl, of course).

Aspirin

Helps old people survive heart attacks. Since aspirin works as a platelet aggregation inhibitor.

Stimutacs

A reference to Sealab 2021. Increases brawn and makes you horny. Has a pretty long lasting effect and can't be overdosed on.

Rejuvex

It takes away some of the years you gain because of dying a lot. If you have got older due to dying or having lots of babies, you may get younger by taking this pill. But it won't reverse the aging effect you get from having had the same character for a long time; it doesn't do anything about chronological age.

Intravenous drugs

Ones injected with a syringe.

Allomycin

Sort of the penicillin of Hellmoo, cures many common diseases including black lung. If you're sick in Freedom City, chances are that it can be cured with a shot of this.

Speed

Boosts to reflex and endurance, has a habit of causing addiction and making you twitchy. Addiction causes you to randomly attempt to scam people as well.

Heroin

Nothing good comes of Heroin, you get no positive boosts on it. Addiction causes random scamming as well.

Smokables

You smoke these, dipshit.

Weed

Successive and cumulative reflex, endurance and brawn stat damage, along with lowering stress and increasing hunger. 8mg dose is enough to knock you out.

Tobacco

Boosts your cool and lowers your endurance. Various smokes leaves a trail of smoke in the room. Causes random coughing that can stun you. High enough endurance negates even the effect of nicotine and the addiction and withdrawal effects. However, if buzzed on nicotine you also get a small amount of stress relief.

Snortables

Goes up your nose.

Cocaine

Boosts your endurance, cool and reflexes. But is also addictive.

Crank

Works the same way as Speed (they're both Methamphetamines), can be scavanged in the Crack Mansion. Used to complete the pusherman job.