Cocoon

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Revision as of 01:46, 17 October 2012 by imported>Yuugi (Afaik XP does no longer matter for cocoons. Do blacks still exist?)
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A cocoon is an item you can put in your inventory that will protect your stuff for a while if you should happen to die. Without a cocoon, your items are vulnerable to anyone or anything that comes along and takes a fancy to them, which is just about everyone and everything.

If you die with a cocoon in your inventory, after you're recloned, run back to where you died (or where your body ended up, depending on how you died!) and Open cocoon. All of your stuff will be automatically returned to your inventory, but it won't be re-equipped! You'll have to do that yourself. It's also a good idea to carry more than one, or buy a cocoon before you run back to your corpse, in case whatever killed you is still there and waiting for you to open your cocoon!

Cocoons come in a couple different colors and prices, with the more expensive ones protecting your stuff for a longer time (measured in game hours). They are available from Eschaton Outfitters, EO on your map in Freedom City - conveniently located W,D,D from Clone Arrangers. If your cocoon "expires" before you can get to it, your stuff will be left exposed, just as if you'd never had one in the first place!


There are three different types of cocoons.

White cocoons last for eight hours in-game (1 hour realtime).

Blue cocoons last for one in-game day (3 hours realtime).

Red cocoons last for two in-game days (6 hours realtime).

Black cocoons explode with pipe bomb magnitude ('oh fuck' hours realtime), and destroy your gear. They always work.