Whips

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Revision as of 15:55, 13 January 2013 by imported>Drivyn (lmao flame chain)
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To shadow Indiana Jones, you will need reflexes and decent senses.

Whips is a weapon skill that relies on reflexes and senses. While they have lower damage potential than some weapons, they are fast. The whips build potentially gives you very high dodge, which allows you to become a formidable fighter while wearing little armour.

Advantages

The higher end whips are very fast. Also, the better ones do elemental damage, with the electric damage on blacklashes and flash whips being super keen. Since you'll be raising reflexes and senses for these, you'll have the best dodge of any other build. Senses is also a secondary stat for crafters, so putting the rest of your gym ip into brains will allow you to have high craft. Characters who want to be strong on brains skills, eg. hack, lockpick, chemistry and science, are encouraged to be whip users. Alternatively, gymming endurance as your third stat would allow your character to be excellent at the focus skill.

Disadvantages

Urumis mainly do slash damage which is pretty easy to get soaks for, and the elemental damage won't do you any good in endgame PvE, as every high-end mob soaks everything well. Most, but not all, of them are parry class one.

Weapons

  • Electric cord - Poor weapon that you can scavenge in Gangland. It's your fork, grind your whip raw with it.
  • Antenna whip - Buyable from Ammu-Nation, it's pretty good for a starter weapon. Does piddling amounts of slash and beat damage, and horrible critical, but it's quick. Even though it's cheaper now, you still shouldn't spend money on it when you can get a...
  • Leather whip - It's an antenna whip +1, it's slightly better in every way. They are crafted, ask around for these, since you can basically get one for free.
  • Link whip - Does beat damage, you will probably never touch one.
  • Venomous lash - Also crafted, with the recipe hidden somewhere. It does the rare acid damage and some slash, but it's slow as to hit and less accurate than previous whips. Acid damage is useful for breaking into things, you might want to keep on in your pack for that purpose.
  • Flame chain - Good stuff. A mob that you probably can't kill when you first want to get one drops these. The only two handed PC2 whip at the moment. Does flame and beat damage. They're a little slow, and you need some brawn (not much) to max out the damage.
  • Blacklash - Craftable. Does less damage than flame chains, but some of that damage is ELECTRIC (and some slash). Real fast. Outclassed by...
  • Flash whip - Blacklash without the poor slash damage and more volts/amps. Does as much electric damage as flame chains does fire (max of 20! Oh my!). Also faster and more accurate than blacklashes. You want these.
  • Urumi - The Urumi is a newer whip on HellMOO, It is the best whip in the game, with great slash damage.

See Weaponry for additional details.

Mods slots

  • Elemental - Either the butane or shock mod. Put butane on your flame chains and shock on your electric whips, you need them lower the chance of "X's whip bounces off Y's skin!" messages in combat.
  • Grip - Gyro, balanced, and loltape. 420 install balanced grips every whip, everybody likes faster speed.
  • Unique whip mods - The tentacle and ninetails mods. Tentacle does a little of the super keen mostly unsoakable bleeding damage, and the ninetails gives a slightly better slash damage bonus. You can have both on a whip, but only if you install the tentacle mod first, for whatever reason.
  • The EMP mod slot - Hello I am the EMP mod, I make your weapon harder to repair. Ghosts take flame and shock damage from flame chains and flash whips so the EMP mod is fairly totally useless. It is possible to put an EMP mod on a whip and an elemental mod, but doing so will mean you can only put one unique mod on the whip, which completely rapes the value.

Strategy

  • PvE - Fully mod a pair of urumis and flash whips, get as much soaks with as little dodge penalty as you can and go town, switching between them as appropriate.
  • PvP - Get a flash whip, hope your opponent doesn't prepare for it/gank them.