Sharpton Projects

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Revision as of 21:52, 10 December 2009 by imported>MagmaSeven
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The Sharpton Projects are a sprawling maze of rat nests and scavenging opportunities, located in sunny Gangland. You can find a wide variety of crafting ingredients here, as well as recipies

What's in Sharpton

There is a Meds vending machine in the 'lobby' area which sells Suture and Trauma kits, as well as an oil drum full of water (and sometimes other things).

Sharpton Projects is riddled with rats of different sizes, the smallest being Scuttling/Little/Tiny rats which pose very little threat, whereas at the opposite end of the spectrum, you have the Giant/Huge/Unusually sized/Mutant rats which are likely to chew Newbies to pieces with ease. In between, you have Large/Tan/Black/White rats, which are manageable, as long as you're wearing enough armor. All the rats, except the smallest will attack you if you move into the room they're in, but they won't attack you immediately upon entering the room you're in, in which case they'll attack semi-randomly.

There are often Access panels which you can find by searching in some areas. If you have fairly high Scavenge skill, or have the Junkrat mutation, and get a message along the lines of "Hmm. You have a hunch there's something here", try searching a couple of times and you should reveal an entrance to a previously inaccessible area (though you have to do this again if you leave and enter the room again).

If your scavenge skill is shit, getting through the Projects is somewhat more difficult as most of the best bits are through access panels found via searching, but there are a couple of tricks you can use to even the odds. The first is to use the 'lmap' command, which will display all passages, including hidden passages and inaccessible rat holes. The other trick is to use the 'look <direction>' command. If you look in a direction where a passage lies hidden, you will receive a message prompting you to search the area. This is also useful for figuring out which passages marked on your 'lmap' are usable, and which are rat holes. All this notwithstanding, it is still difficult to reveal and use hidden passages without at least a modest Scavenge rating, even if you can see where they are.

The Basement

The Basement of Sharpton can be accessed in a number of ways, the easiest of which is searching for a vent in the Maintenance room at the front entrance, then going through the air duct and going down from the fan room. If you've killed any rats, butchering the tails from them is a wise idea, as Chester is in the room beneath the fan room and giving them to him nets you $66 per tail, and often Fat Ratzo will give you packages to deliver to Chester, which earns a solid $300 per package. There are also some valuable diagrams in the filing cabinet in that room.

Rat Nests

This is where having your ass gnawed off a dozen times pays off, there's plenty of semi-valuable loot to be had in Rat's nests, especially $180 Bike chains and Buckey lube. (Although earlier, rats used to be able to pick up items, they don't seem to be able to pick anything up any more. This has it's benefits; you won't see heaps of scrap wood and ashtrays you dropped earlier gravitating in the nests. On the other hand, randomly spawning junk won't turn up in their nests either.)


Products of Scavenging

Weapons:
Electrical Cord                             Common    
Antenna Whip                                Rare    
Ice Pick                                    Rare       
Softball Bat                                Rare

Ammo:      
9mm Clip                                    Rare
.44 Speedload                               Rare
      
Parts:
Circuit Board                               Common       
Servomotor                                  Common     
Keypad/Detonator/Piezoelectric circuits     Common     
Microprocessor                              Common
Rusty Metal Spike                           Common
Rusty Razor Ribbon                          Common
Ferrule/Blade Fuses                         Common
Empty Dart                                  Common
Empty Brass Round/Handful of                Common
Firearm Assemblies/Parts                    Common
Small Loudspeaker                           Common
Microprocessor                              Common
Short Length of Copper wire                 Common
Empty Syringe                               Common
Steel Pipe Cap                              Common
iJerk                                       Common
Broken LCD                                  Common
O-ring                                      Common
Empty Clip                                  Common
Pile of Scrap Wood                          Common
Electromagnetic Motor                       Common
Broken Lead Pipe                            Common
Condenser Coil                              Common
Liquid Reservoir Assembly                   Common
Resistor                                    Uncommon
Relay                                       Uncommon
LED                                         Uncommon
Transistor                                  Uncommon
Handful of Brass Fittings                   Uncommon
Length of Steel Chain                       Uncommon
Long/Short Steel Pipes                      Uncommon
Handful of Empty Shotgun Shells             Uncommon
Steel Rod                                   Rare
Length of Springsteel                       Rare
Nanopacitor                                 Rare
Grindwheel                                  Rare
Plastic Tubing                              Rare
Reinforced Flex Tube                        Rare
Bike Chain                                  Rare
Buckey Lube                                 Rare
Brick of Quick-mold Plastic                 Rare
Old Chainsaw Bladechain                     Rare
Playstation 5 with Fuckable Breasts         Rare
Ancient Tire                                Rare
Kevlar Strip                                Rare
Carbon Fiber Panel                          Rare
Ceramic Plate                               Rare
Lock Cases of all qualities                 Rare
Lock Mechanisms of all qualities            Rare
 
Chemicals:
Charcoal Briquette                          Common
Bag of Saltpeter                            Uncommon

Stuff:
Can of Spraypaint                           Extremely Rare (Apartment 306)
 
Food:
Box of Pocky                                Rare

Medical:
Suture Kit                                  Uncommon
Medium Trauma Kit                           Rare

Junk:
Comic Books                                 Common
Wallets                                     Common
Pogs                                        Very Common
White Lighter                               Uncommon
'Giggle Cream' Spraycan                     Common


An incomplete list, at best.