Leapfrog

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Revision as of 05:22, 28 March 2016 by imported>Nyll (→‎Effects: reformat)
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Powerful leg sinews and hollow bones let you leap up cliffs and over gaps. Your bounding strides also make your overall walking speed somewhat faster. You're left more fragile, losing brawn and becoming more susceptible to beatings.

Leapfrog is a first-tier movement mutation that is incompatible with Phaser and Clairvoyance.

Location

Located in the aerie atop Mt. Fisty.

Effects

Leapfrog has the following effects:

[ Your dodge increased by 1! ]
[ Your brawn decreased by 1! ]
[ Your broken arm resistance decreased by 30! ]
[ Your broken nose resistance decreased by 30!]
[ Your broken hand resistance decreased by 30! ]
[ Your broken jaw resistance decreased by 30! ]
[ Your broken leg resistance increased by 80! ]
[ Your beating resistance decreased by 1 - 3! ]
[ You've just received some new commands. ]
[ leap <any> : Leap up (or down) a cliff/building/what-have-you. ]

Advantages

Leapfrog makes climbs quick and easy and removes all of that pesky Climb grinding and rope-hanging and grappling hook-throwing. It also gives a nifty bonus to Dodge, as well as leaping to a direction to travel much faster. Your walking speed will also be slightly faster. Finally, you can leap out from under soda machines that have fallen atop your dumb ass.

Disadvantages

Leapfrog can still fail and cause damage (sometimes as much damage as you would have taken if you'd started climbing and then fell). Using Leapfrog always causes some stress. The penalties to Brawn and beat resistance, while not huge, are still significant and some people who get Leapfrog take High Density and Yeti Fur to compensate for the disadvantages of Leapfrog and its upgrade mutation, Flight.

Leaper Legs

Butchering a person with Leapfrog can give leaper legs, a consumable.