Difference between revisions of "Hyperimmune"
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== Disadvantages == | == Disadvantages == | ||
Taking it does have is downsides though, you can not become a [[PlayerVampire|Vampire]], or [[PlayerZombie|Zombie]], if you were | Taking it does have is downsides though, you can not become a [[PlayerVampire|Vampire]], or [[PlayerZombie|Zombie]], if you were planning of going that route. Also [[Nanite_healer|nanite healers]] don't work so well, which is a pretty bad thing if you don't have a decent [[medic]] skill. | ||
== Appearance == | == Appearance == | ||
None | None | ||
Revision as of 05:04, 1 July 2010
Hyperimmune is notable for being one of the only mutations that give a bonus to Endurance that isn't completely game changing (the other being Ultraclotte).
Location
Hyperimmune is located deep in the Subway Tunnels, and can be difficult to obtain. The area is swamped by stronger than average zombies, as well as a sickness that drains your health until you reach the location and mutate, so you'll have to move quickly. Be prepared to climb, scavenge, and use your brain to solve a few simple puzzles.
Effects
This mutation grants:
+2 to Endurance Immunity to disease 50% resistance to rad sickness Reduces the effectiveness of nanites by 60%
Advantages
If no longer being susceptible to disease/sickness isn't good enough, you're also immune to vampirism and zombie rot. It's also needed to effectively wear the deathsuit, one of the best armors in the game.
Disadvantages
Taking it does have is downsides though, you can not become a Vampire, or Zombie, if you were planning of going that route. Also nanite healers don't work so well, which is a pretty bad thing if you don't have a decent medic skill.
Appearance
None