Difference between revisions of "Camelfat"

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imported>Goatmale
imported>Isadora
(Added some extra notes on camelfat and strung, camelfat vs. IL, and some other small stuff.)
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Located in a spot in the [[Sea of Dunes]], Camelfat is a game-changing [[mutation]] that greatly reduces the rate at which you get thirsty, but causes drugs (and rads) to move very slowly through your system. It is mutually exclusive with [[Iron Liver]].
Located in a spot in the [[Sea of Dunes]], Camelfat is a [[mutation]] that greatly reduces the rate at which you get thirsty, and causes drugs (and rads) to move very slowly through your system. It is mutually exclusive with [[Iron Liver]].


== Advantages ==
== Advantages ==


* Thirst becomes a non-issue. Simply carrying a canteen of soda will be enough to keep you fully buffed with caffeine pretty much all the time.  
* Thirst becomes a non-issue. Simply carrying a canteen of soda will be enough to keep you fully buffed with caffeine (and pissing like a horse) pretty much all the time.  
* Drugs last much longer. Low doses of pot, crank and speed (and the buffs they convey) will stay with you for a long time.
* Drugs last longer. Low doses of pot, crank and speed (and the buffs they convey) will stay with you for a bit longer.
* Drugs become easier to use if you are using a high [[endurance]] build.


== Disadvantages ==
== Disadvantages ==


* While having a near-permanent buff from low doses of drugs is beneficial, high doses (and their negative side effects) will also stay for a prolonged time.
* Every time you catch a dose of strung (see [[Drugs]] for an explanation of strung) from cocaine or speed, it will stay with you much longer, and can pose extremely serious danger to you. The only thing standing between you and strung is your endurance, so it'd better be good. Unless you can use a detox kit, you'll find yourself sitting in your plane for a long time while you wait for both the drug duration and strung duration to wear off so that you can safely buff up again.
* Radiation will persist for a much longer period of time, even at extremely low dosage. Use of [[medic]] skill to apply rad detox kits, as well as high endurance, are reccomended.
* When buffing for combat, Camelfat's economy just isn't worth it. Greatly increased danger and inconvenience from using drugs is not worth a little bit of extra duration; fights that you buff up for usually aren't all that long, and drugs are quite cheap anyway.
* Overdosing on drugs is far more dangerous with Camelfat, potentially persisting through multiple revivals. You will need to closely monitor your dosages.
* Rads will persist for much longer, sometimes for absurdly long periods. Endurance helps with this, as does [[medic]] to use rad detox kits.
* Overdosing on drugs is far more dangerous, potentially persisting through multiple revivals. You will need to closely monitor your dosages.


== Notes ==  
== Notes ==  


Those who choose Camelfat should be ready to carry and use rad detox kits and aspirin. Camelfat is also not a good mutation for those who do not have high endurance to ward off the side effects of drugs.
Those who choose Camelfat should ideally be ready to carry and use rad detox kits and aspirin. Camelfat is also not a good mutation for those who do not have high endurance to ward off the side effects of drugs. No matter who you are, Camelfat is completely outclassed by [[Iron Liver]], which is a ''much'' better mutation. The only thing Camelfat has going for it between the two is convenience with thirst/craft buffing and the fun factor; walking around tripping for hours is kind of neat.
[[Category:Mutation]]
[[Category:Mutation]]

Revision as of 21:00, 28 February 2018

Located in a spot in the Sea of Dunes, Camelfat is a mutation that greatly reduces the rate at which you get thirsty, and causes drugs (and rads) to move very slowly through your system. It is mutually exclusive with Iron Liver.

Advantages

  • Thirst becomes a non-issue. Simply carrying a canteen of soda will be enough to keep you fully buffed with caffeine (and pissing like a horse) pretty much all the time.
  • Drugs last longer. Low doses of pot, crank and speed (and the buffs they convey) will stay with you for a bit longer.

Disadvantages

  • Every time you catch a dose of strung (see Drugs for an explanation of strung) from cocaine or speed, it will stay with you much longer, and can pose extremely serious danger to you. The only thing standing between you and strung is your endurance, so it'd better be good. Unless you can use a detox kit, you'll find yourself sitting in your plane for a long time while you wait for both the drug duration and strung duration to wear off so that you can safely buff up again.
  • When buffing for combat, Camelfat's economy just isn't worth it. Greatly increased danger and inconvenience from using drugs is not worth a little bit of extra duration; fights that you buff up for usually aren't all that long, and drugs are quite cheap anyway.
  • Rads will persist for much longer, sometimes for absurdly long periods. Endurance helps with this, as does medic to use rad detox kits.
  • Overdosing on drugs is far more dangerous, potentially persisting through multiple revivals. You will need to closely monitor your dosages.

Notes

Those who choose Camelfat should ideally be ready to carry and use rad detox kits and aspirin. Camelfat is also not a good mutation for those who do not have high endurance to ward off the side effects of drugs. No matter who you are, Camelfat is completely outclassed by Iron Liver, which is a much better mutation. The only thing Camelfat has going for it between the two is convenience with thirst/craft buffing and the fun factor; walking around tripping for hours is kind of neat.