Difference between revisions of "Fists"

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imported>Volin
(Made it look less crappy kind of,)
imported>Sir
(Sir: Added Advantages/Disadvantages. Left Doom's thing because idk what to do about it.)
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''Busting someone up in a bar fight is a matter of having the '''[[Brawn|brawn]]''' to deliver the hits, and the '''[[Endurance|endurance]]''' to take them.''
''Busting someone up in a bar fight is a matter of having the '''[[Brawn|brawn]]''' to deliver the hits, and the '''[[Endurance|endurance]]''' to take them.''


The ability to hit people with your bare hands in combat.
The ability to hit people with your bare hands or fists-related weapons in combat.


This skill determines how likely you are to hit someone in [[Combat|combat]] when you're not wielding any weapon.  
This skill determines how likely you are to hit someone in [[Combat|combat]] when you're not wielding any weapon. It will also affect the hit and damage of Fists-related weaponry.


==Why Fists?==
The Fists class uses Brawn and Endurance. Characterized by excellent speed, hit, damage, and overall being extremely reliable, Fists are a popular weapon class in HellMOO. Initially, every character will have no weapon and only his or her bare fists. However, as you progress you will find weapons such as the Knuckle Buster to get you started, and can work your way up to Tesla Gauntlets, which pack a deadly electric punch, and Jawbreakers, the weapon of choice for a high end Fists user! The advantages of Fists are manifold, such as:
Speed- Fists are a fast weapon class, for the most part. Add in the fact you can dual wield many Fists weapons to fight even faster, and you can bury your opponent in a flurry of punches before they can fight back. Fists users are no joke in this department- dual Jawbreakers is enough to make many players cringe.
Ease of use- From your bare knuckles to Jawbreakers, Fists are a weapon class that is easy to get weaponry for. Many other weapon classes can get tedious in acquisition, but Fists generally have weapons that are easy to find and buy.
Variety- Fists users are pretty easy to build, for the most part, and make an excellent character to learn the game with on your first way around. All four lifestyle mutations (Vampire, Zombie, Hideous Freak, Abomination) can make a good Fists user, allowing the player to choose how they'd like to play.
Excellent damage- Fists deal a good deal of damage. Jawbreakers deal copious amounts of Beat damage in addition to stun, while Tesla and Edison Gauntlets deal large amounts of Electric, a very difficult to soak damage type.
High Hit- As a general rule of thumb, Fists all have excellent Hit, making them harder to dodge. This is very useful, especially in PvE- nobody likes whiffing an attack.
==Disadvantages==
The Fists class, while being excellent, have a few shortcomings. The first is Parry Class- Fists have no weapon above Parry Class 1. For those who do not know what Parry Class is: let's say you are wielding Jawbreakers, which have a Parry Class of 0, while your opponent is wielding a pair of Tesla Gauntlets, which have a Parry Class of 1. The Tesla Gauntlets user can parry you, but you will rely solely on Dodge to avoid the Tesla Gauntlets user. Parry Classes go up to 2, and weapons can only parry weapons of their class or lower.  Because of this, Fists users primarily rely on their speed and strength to quickly end a fight before it drags on. The second is that Fists have a lack of weapons, somewhat, in regards to variety. The high end is completed dominated by the Jawbreaker, while there practically are no middle end weapons. Expect to be using those Knuckle Busters for awhile.
==Weapons==
==Weapons==



Revision as of 04:12, 28 September 2009

Busting someone up in a bar fight is a matter of having the brawn to deliver the hits, and the endurance to take them.

The ability to hit people with your bare hands or fists-related weapons in combat.

This skill determines how likely you are to hit someone in combat when you're not wielding any weapon. It will also affect the hit and damage of Fists-related weaponry.

Why Fists?

The Fists class uses Brawn and Endurance. Characterized by excellent speed, hit, damage, and overall being extremely reliable, Fists are a popular weapon class in HellMOO. Initially, every character will have no weapon and only his or her bare fists. However, as you progress you will find weapons such as the Knuckle Buster to get you started, and can work your way up to Tesla Gauntlets, which pack a deadly electric punch, and Jawbreakers, the weapon of choice for a high end Fists user! The advantages of Fists are manifold, such as:

Speed- Fists are a fast weapon class, for the most part. Add in the fact you can dual wield many Fists weapons to fight even faster, and you can bury your opponent in a flurry of punches before they can fight back. Fists users are no joke in this department- dual Jawbreakers is enough to make many players cringe.

Ease of use- From your bare knuckles to Jawbreakers, Fists are a weapon class that is easy to get weaponry for. Many other weapon classes can get tedious in acquisition, but Fists generally have weapons that are easy to find and buy.

Variety- Fists users are pretty easy to build, for the most part, and make an excellent character to learn the game with on your first way around. All four lifestyle mutations (Vampire, Zombie, Hideous Freak, Abomination) can make a good Fists user, allowing the player to choose how they'd like to play.

Excellent damage- Fists deal a good deal of damage. Jawbreakers deal copious amounts of Beat damage in addition to stun, while Tesla and Edison Gauntlets deal large amounts of Electric, a very difficult to soak damage type.

High Hit- As a general rule of thumb, Fists all have excellent Hit, making them harder to dodge. This is very useful, especially in PvE- nobody likes whiffing an attack.

Disadvantages

The Fists class, while being excellent, have a few shortcomings. The first is Parry Class- Fists have no weapon above Parry Class 1. For those who do not know what Parry Class is: let's say you are wielding Jawbreakers, which have a Parry Class of 0, while your opponent is wielding a pair of Tesla Gauntlets, which have a Parry Class of 1. The Tesla Gauntlets user can parry you, but you will rely solely on Dodge to avoid the Tesla Gauntlets user. Parry Classes go up to 2, and weapons can only parry weapons of their class or lower. Because of this, Fists users primarily rely on their speed and strength to quickly end a fight before it drags on. The second is that Fists have a lack of weapons, somewhat, in regards to variety. The high end is completed dominated by the Jawbreaker, while there practically are no middle end weapons. Expect to be using those Knuckle Busters for awhile.

Weapons

Some fists weapons are:

  • Fists - It's your hand. You punch things with it. It's also good for holding things, such as a better weapon.
  • Powerglove - A gimmick weapon that is usually used to show how easy it is to kill an arachno/other medium-level monster. It is a pretty crappy weapon. One good thing about them is that while wielding a powerglove, you can't kill yourself. This makes it great for focus grinding.
  • Knuckle Buster - Somewhat like brass knuckles, these will make you do a lot more beat damage than regular fists! These can have balanced grips installed on them, making them used both by newbies and Vayra.
  • Uru Pounders - Say hello to the worst fists weapon! It almost has strength of a knuckle buster, while being two-handed and slow as shit. These are somewhat hard to come by though, so don't buy them just because they're somewhat rare.
  • Ripper Claws - These replace your fists and do low stab and decent slash damage. If you have these, don't wank or fondle. It's a bad idea.
  • Zombie Claws - A crappier version of Ripper claws! Hooray!
  • Jawbreakers - Jawbreakers do a ton of beat damage. These come in two flavors, Prenerf (heh good luck finding anyone who will even sell theirs) and Postnerf. Postnerf jawbies can only have gyro grips, shock generators, and emp generators installed in them, while Prenerf jawbies can have a shitload of mods installed in them.
  • Telsa Gauntlets - A pair of gauntlets that do a ton of electrical damage, scaling with your fists raw. They also do a small amount of beat damage, but it isn't that noticeable compared to the electrical. These are two-handed and are somewhat slow compared to other fists weapons. These are commonly used for ghost hunting. Also these will kill the Kraken pretty quickly, unless it kills you first.
  • Edison Gauntlets - Telsa Gauntlets with more beat damage and less electrical damage.
  • Abomination Claws - A more powerful version of Ripper claws, these things do unsoakable radiation damage on top of slash and stab. You can kill ghosts with these because of the rad damage.
  • Chunk of Brick - RARGH ME SMASH FACE WITH BRICK