Difference between revisions of "Fighting Styles"

From Hellmoo Wiki Archive
Jump to navigation Jump to search
imported>Marvin
imported>Marvin
m (formatting)
Line 1: Line 1:
---++ Fighting Styles
There are five fighting styles, and they are:
: Pacifist
: Cautious
: Normal
: Aggressive
: Berserk


In this vast land of extraordinary proportions called HellMOO, you must fight people/monsters (They're devils on the inside), either for defense, fun, money, XP, or other reasons. For the longest time, there was only one attack style: Normal. Now, this has been changed.
To switch fighting styles, type: '''fight <style>'''


There are five fighting styles, and they are :
You will then see a message similar to:


  * Pacifist
<pre>You were fighting pacifist.
  * Cautious
You're now fighting berserk.</pre>
  * Normal
  * Aggressive
  * Berserk


To switch fighting styles, type: *fight [style_type]* (Without the brackets) You will then see a message similar to:
==Classes==


=[You were fighting pacifist.]=      &lt;BR&gt;
The fighting styles have two classes. One class is parry assisting, the other is speed assisting. If you are fighting in a parry assisting class, then your weapon will parry more, losing speed and, decreasing eDPS. If you're fighting in a speed assisting class, your speed will increase, adding eDPS, but decreasing parry, making you suseptable to being hit more often. The normal fighting style does not have a class.
=[You&#39;re now fighting berserk.]=  &lt;BR&gt;


---++ The Classes
The Parry Class consists of
: Pacifist
: Cautious


The fighting styles have two classes. One class is parry assisting, the other is speed assisting. If you are fighting in a parry assisting class, then your weapon will parry more, losing speed and, decreasing eDPS. If you&#39;re fighting in a speed assisting class, your speed will increase, adding eDPS, but decreasing parry, making you suseptable to being hit more often. The normal fighting style does not have a class.
The Speed Class consists of
: Aggressive
: Berserk


The Parry Class consists of:
There isn't much to be specific about, fighting styles do not have any definite speed increase / decrease in which I can tell you about. However, Pacifist adds more to parry and takes more from speed than Cautious. Berserk adds more to speed and takes more from parry than Aggressive does. Obviously, the most well balanced fighting style is normal.


  * Pacifist
[[Category:Combat]]
  * Cautious
 
The Speed Class consists of:
 
  * Aggressive
  * Berserk
 
There isn&#39;t much to be specific about, fighting styles do not have any definite speed increase/decrease in which I can tell you about. However, Pacifist adds more to parry and takes more from speed than Cautious. Berserk adds more to speed and takes more from parry than Aggressive does. Obviously, the most well balanced fighting style is normal.
 
-- Main.CrowBar - 10 Jan 2007

Revision as of 16:36, 26 December 2008

There are five fighting styles, and they are:

Pacifist
Cautious
Normal
Aggressive
Berserk

To switch fighting styles, type: fight <style>

You will then see a message similar to:

You were fighting pacifist.
You're now fighting berserk.

Classes

The fighting styles have two classes. One class is parry assisting, the other is speed assisting. If you are fighting in a parry assisting class, then your weapon will parry more, losing speed and, decreasing eDPS. If you're fighting in a speed assisting class, your speed will increase, adding eDPS, but decreasing parry, making you suseptable to being hit more often. The normal fighting style does not have a class.

The Parry Class consists of

Pacifist
Cautious

The Speed Class consists of

Aggressive
Berserk

There isn't much to be specific about, fighting styles do not have any definite speed increase / decrease in which I can tell you about. However, Pacifist adds more to parry and takes more from speed than Cautious. Berserk adds more to speed and takes more from parry than Aggressive does. Obviously, the most well balanced fighting style is normal.