Difference between revisions of "Death Adder Ravine"
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imported>Isadora (Created page with brief overview of zone info and radiation information. Added to Areas and Earth categories.) |
imported>Isadora (Preliminarily updated the page in light of the new update; more to be added when new content is better understood.) |
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Death Adder Ravine is a tiny zone that connects the [[Wasteland]] to the [[Star Field]], and by extension, the [[Radome]]. | Death Adder Ravine is a tiny zone that connects the south-western [[Wasteland]] to the [[Star Field]], and by extension, the [[Radome]]. | ||
=== Features === | |||
* '''A few climbs''' are on either side of this zone, but they are not difficult. | |||
* A single '''echinocactus''' is here. | |||
* The zone is '''radioactive''' at the rate of 8 roentgens a minute; enough to irradiate anyone passing through without protection. | |||
=== Mobs === | |||
Death adder ravine has recently had a new set of mobs added to it: mutated snakes! There's several varieties of snake, but they're so new that they haven't been thoroughly tested yet. Doof (the mobs' creator) has made some comments: | |||
* They're designed to be an alternative mob to other grinds, when contracts are hogged. | |||
* They're somewhere around the XP/difficulty balance of mobs in [[Luskentyre]]. | |||
* They bring some new recipes with them (probably linked to their unique drops). | |||
[[Category:Areas]][[Category:Earth]] | [[Category:Areas]][[Category:Earth]] | ||
Latest revision as of 01:22, 30 March 2019
Death Adder Ravine is a tiny zone that connects the south-western Wasteland to the Star Field, and by extension, the Radome.
Features
- A few climbs are on either side of this zone, but they are not difficult.
- A single echinocactus is here.
- The zone is radioactive at the rate of 8 roentgens a minute; enough to irradiate anyone passing through without protection.
Mobs
Death adder ravine has recently had a new set of mobs added to it: mutated snakes! There's several varieties of snake, but they're so new that they haven't been thoroughly tested yet. Doof (the mobs' creator) has made some comments:
- They're designed to be an alternative mob to other grinds, when contracts are hogged.
- They're somewhere around the XP/difficulty balance of mobs in Luskentyre.
- They bring some new recipes with them (probably linked to their unique drops).