Difference between revisions of "Clothing and Armor"

From Hellmoo Wiki Archive
Jump to navigation Jump to search
imported>Spunky
imported>Spunky
(No difference)

Revision as of 10:39, 30 January 2009

Clothing and armor items in the game are designed to cover specific parts of the body. For humans, they can cover one or several of the body parts: Head, chest, abdomen, groin, ass, arm, leg, hand and foot.

Clothing and armor strength is measured in terms of its thickness, which is a function of its strength as well as its density. The chart below should serve as a guide to the relative thicknesses of different materials. Different articles of clothing/armor will protect you from different types of damage.

Thickness Example
1 Underwear
2 T-shirt
3 Double-knit
4 Sweater
5 Heavy Canvas
6 Leather/Padded Armor
7 Studded Leather/Ring Mail Armor
8 Brigandine/Scale Mail Armor
9 Chain Mail Armor
10 Ceramic/Splint Mail/Banded Mail Armor
11 Field Plate-Mail Armor
12 Full Plate-mail Armor
13 Ceramic-reinforced bear fur stuffed parka