Difference between revisions of "Rifles"

From Hellmoo Wiki Archive
Jump to navigation Jump to search
imported>Marvin
m (SkillRifles moved to Rifles)
imported>Marvin
m
Line 1: Line 1:
---+++Rifles
''A gunman knows how to keep his '''[[Cool|cool]]''' and has the '''[[Reflexes|reflexes]]''' to take the best possible shot.''
<I>A gunman knows how to keep his <b>Cool</B> and has the <B>Reflexes</B> to take the best possible shot.</I>


The ability to use long two-handed firearms in combat.
The ability to use long two-handed firearms in [[Combat|combat]].


This skill determines how likely you are to hit things with two-handed firearms such as shotguns, rifles, powersquirts, and SMGs.  For more details, see CombatSystem.
This skill determines how likely you are to hit things with two-handed firearms such as shotguns, rifles, powersquirts, and SMGs.


Currently, rifles have been nerfed due to "player complaints" that rifle users are overpowered.
[[Category:Skills]] [[Category:Gameplay]]
 
-- Main.TWikiGuest - 29 Apr 2004

Revision as of 19:20, 31 December 2008

A gunman knows how to keep his cool and has the reflexes to take the best possible shot.

The ability to use long two-handed firearms in combat.

This skill determines how likely you are to hit things with two-handed firearms such as shotguns, rifles, powersquirts, and SMGs.