Difference between revisions of "Plant Whisperer (Mutation)"

From Hellmoo Wiki Archive
Jump to navigation Jump to search
imported>Isadora
(Created this page as a duplicate of the old one to bypass the outdated, protected version. Identical to the old one for now, except that it has a mutations listbox template and is properly categorized.)
 
imported>Isadora
(Rewrote much of page, organizing content into sections to standardize it with other mutation pages, adding information on dis/advantages, and adding a new section on mechanics to explain the workings of fertilizers and weather passives.)
Line 1: Line 1:
Were you perhaps looking for the movie Plant Whisperer? Find it [[Plant Whisperer (Movie)|here.]]
''Were you perhaps looking for the movie Plant Whisperer? Find it [[Plant Whisperer (Movie)|here.]]''


Plant whisperer is a mutation that trades a [[Persuade]] buff and the ability to harvest plants that are out of season for constant environmental debuffs. It is one of the least popular mutations in the game, and is generally regarded as doing more to harm a build than help it.


== Location ==  
== Location ==  


Plant Whisperer is located in the Hollowed Pitch, at the tree's heart. You need to climb up two sets of 50m climbs to get there. It's at the big tree in the crater forest.
Plant Whisperer is located in the [[Crater Forest]], at the tree's heart. To the far north of the forest are two climbs; atop these climbs (50m each) lies the Heart. The path contains many treemen, which are extremely dangerous to low-level players; prospective mutants should either be well-prepared for combat or extremely cautious.


== Effects ==
== Effects ==
      
      
    [ You realize you could mutate here. ]
    Passive: +1 [[Persuade]]
    [ Type 'mutate plant whisperer' to develop the 'plant whisperer' mutation. ]
    Passive: 100% resistance to pregnancy.
    [ (You gain the ability to freely communicate with plants. Too bad plants are jerks. You also become infertile.) ]
    Passive: Ejaculate becomes sap.
    Passive: Stress gain on any tile with a plant.
    Passive: Affected by weather (see below).
    {{cmd|fert*ilize}} command: Use the [[persuade]] skill to force plants to bear fruit.


    [ Your persuade increased by 1! ]
== Advantages ==
    [ Your pregnancy resistance increased by 100! ]
    [ You've just received some new commands. ]
    [ fertilize fert <any> : Stroke the plants gently and persuade them to bear fruit. ]


* '''+1 [[Persuade]]''' The persuade skill is highly situational, and this is a small buff, but it does help with {{cmd|fert}}.
* '''Fertilizing.''' This is very rarely useful; there are many plants in the game, but only a tiny fraction are useful, and as soon as they are in season, this ability has almost no value.
* '''Sap ejaculate.''' This is only useful with [[Fuck Machine]], with which Plant Whisperer mutants can {{cmd|cum}} on themselves to buff their own [[Climb]] skill. This is rarely useful.


You will also hear plants talk and use pick up lines on them. Be reminded, that if plants hate you, you will receive low amounts of stress for each plant that is in a mood like that.
== Disadvantages ==


* '''Debuffs from weather.''' Almost all of Plant Whisperer's environmental effects are negative, some are very annoying, and a couple are dangerous. The buffs are weak, and when taken in tandem with the fact that they almost all require a Tier-2 soak mutation to work, their value is through the floor.
* '''Requires fungilex.''' Plant whisperers must keep fungilex close and ready to administer in case of poor weather effects. This requires crafting the fungilex, and a competent [[medic]] to administer it, increasing the amount of babysitting that this mutation requires.
* '''Stress from plants.''' The stress is a very minor annoyance.


Weather now has a significant effect on your life as a plant whisperer.
== Mechanics ==
Plant Whisperer has two effects of note: The {{cmd|fertilize}} command, and the weather effects passive.


Sunlight, Clear, Windy (during the day): If you have solar sponge, you will grow less hungry over time. Also, even if you don't have solar sponge, you can recover from revival sickness.
=== Fertilize ===
Using Fertilize will roll the mutant's [[Persuade]] skill; on a successful roll, the plant will bear fruit. This command has a few considerations:


Rain, Drizzle, Thunderstorm: If you have solar sponge, you will grow less thirsty. Otherwise this is harmless weather.
* The fruit that the plant bears will always be in the usual amount that the plant bears, meaning that an ephedra bush which normally yields five leaves will also yield five leaves on being fertilized.
* Fertilize has an invisible cooldown specific to each plant that it is used on. If a plant that has already been fertilized recently has another fert attempt made upon it, this will automatically fail, regardless of the mutant's persuade skill.
* Plants can be fertilized out of season, and will bear fruit as normal.
* With a plant that is in season, three yields can be taken, on cooldown: The first one regularly, the second one on the next [[heartbeat]] thereafter, whereupon the plant will replenish naturally, and then a third time immediately after that, with an artificial harvest from fertilize.
* [[Empath]] mutants get a hidden bonus to the fertilize roll.


Overcast, Foggy: There is a chance for you to grow depressed. Aww, come out mr. sun :(
Successfully fertilizing a plant will also grant the dendrophilia fetish, which is a special plants-only [[fetish]].


Radstorms, Heavy Radstorms: If you do not have silicone skin, you have a chance for radioactive fungus pods to sprout over your body. These will make you hungrier and thirstier.
=== Weather Passives ===
Plant whisperer's are affected, and often afflicted, by weather. Some of the effects are diseases; all diseases can be transmitted between plant whisperers, and all can be cured with a fungilex hypo. Current weather can be ascertained by {{cmd|look}}ing at the sky, and will also usually show on a tile's description if {{cmd|@prefs showdesc}} is set to 1. Weather can only affect a plant whisperer on outdoors tiles; indoors tiles will never carry effects. All effects have a chance of being applied every [[heartbeat]] that the plant whisperer is inside the weather.


Ashstorms: You have a chance of developing cancer.
What follows is a list of the weathers and their effects:


Rotwind, Sandstorms: If you do not have lithodermis, you have a chance to develop fungal blight, which makes you weaker and weaker. If you wait too long to cure it, it will progress into an uncurable stage with even worse detriments.
* '''Sunlight, Clear, Windy (during the day):''' Can recover from revival sickness (this is largely obviated by [[Iron Liver]]). If the mutant has [[Solar Sponge]], they will grow less hungry over time.
 
* '''Rain, Drizzle, Thunderstorm:''' If mutants have solar sponge, they will grow less thirsty.
Acid Fog: It can inflict fear on your poor planty self. Scary acid water, oh no~
* '''Overcast, Foggy:''' No effects.
 
* '''Radstorms, Heavy Radstorms''' (often encountered in the [[Necropolis]]: If mutants do not have [[Silicone Skin]], they can be afflicted by radioactive fungus pods, which increase rates of hunger and thirst.
Snow, Blizzards: If you do not have yeti fur, you can develop snow mold, which if left untreated can cause brain damage or even mental diseases.
* '''Ashstorms''' (encountered in the [[Screaming Chasm]]: The mutant has a chance of developing cancer.
 
* '''Rotwind and Sandstorms''' (encountered in the [[Necropolis' Heart]] and desert zones respectively): If mutants do not have lithodermis, they can develop fungal blight, which inflicts progressively worsening debuffs. If left too long, it progresses into an incurable stage with even worse debuffs.
All of the diseases listed can only be caught and transmitted between plant whisperers, and are curable with fungilex. Keep an eye on the skies!
* '''Acid Fog''' (very common in the [[Necropolis]]: Can inflict fear on plant whisperers.
== Protips ==
* '''Snow, Blizzards''' (very common in [[Weezer Dam]] and [[Weezer Village]]): If mutants do not have yeti fur, they can develop snow mold, which if left untreated can cause brain damage or [[mental illness]].
Using Plant Whisper in combination with Fuck Machine allows you to cum on yourself, therefore covering yourself in tree sap and being awesome at climbing.


== Appearance ==
== Appearance ==
This mutation will add the following line to a character's appearance:


X's skin has a light-green hue.
    ReadTheFineWiki's skin has a light-green hue.


{{MutationsListbox}}
{{MutationsListbox}}


[[Category:Mutations]]
[[Category:Mutations]]

Revision as of 20:07, 28 June 2019

Were you perhaps looking for the movie Plant Whisperer? Find it here.

Plant whisperer is a mutation that trades a Persuade buff and the ability to harvest plants that are out of season for constant environmental debuffs. It is one of the least popular mutations in the game, and is generally regarded as doing more to harm a build than help it.

Location

Plant Whisperer is located in the Crater Forest, at the tree's heart. To the far north of the forest are two climbs; atop these climbs (50m each) lies the Heart. The path contains many treemen, which are extremely dangerous to low-level players; prospective mutants should either be well-prepared for combat or extremely cautious.

Effects

   Passive: +1 Persuade
   Passive: 100% resistance to pregnancy.
   Passive: Ejaculate becomes sap.
   Passive: Stress gain on any tile with a plant.
   Passive: Affected by weather (see below).
   fert*ilize command: Use the persuade skill to force plants to bear fruit.

Advantages

  • +1 Persuade The persuade skill is highly situational, and this is a small buff, but it does help with fert.
  • Fertilizing. This is very rarely useful; there are many plants in the game, but only a tiny fraction are useful, and as soon as they are in season, this ability has almost no value.
  • Sap ejaculate. This is only useful with Fuck Machine, with which Plant Whisperer mutants can cum on themselves to buff their own Climb skill. This is rarely useful.

Disadvantages

  • Debuffs from weather. Almost all of Plant Whisperer's environmental effects are negative, some are very annoying, and a couple are dangerous. The buffs are weak, and when taken in tandem with the fact that they almost all require a Tier-2 soak mutation to work, their value is through the floor.
  • Requires fungilex. Plant whisperers must keep fungilex close and ready to administer in case of poor weather effects. This requires crafting the fungilex, and a competent medic to administer it, increasing the amount of babysitting that this mutation requires.
  • Stress from plants. The stress is a very minor annoyance.

Mechanics

Plant Whisperer has two effects of note: The fertilize command, and the weather effects passive.

Fertilize

Using Fertilize will roll the mutant's Persuade skill; on a successful roll, the plant will bear fruit. This command has a few considerations:

  • The fruit that the plant bears will always be in the usual amount that the plant bears, meaning that an ephedra bush which normally yields five leaves will also yield five leaves on being fertilized.
  • Fertilize has an invisible cooldown specific to each plant that it is used on. If a plant that has already been fertilized recently has another fert attempt made upon it, this will automatically fail, regardless of the mutant's persuade skill.
  • Plants can be fertilized out of season, and will bear fruit as normal.
  • With a plant that is in season, three yields can be taken, on cooldown: The first one regularly, the second one on the next heartbeat thereafter, whereupon the plant will replenish naturally, and then a third time immediately after that, with an artificial harvest from fertilize.
  • Empath mutants get a hidden bonus to the fertilize roll.

Successfully fertilizing a plant will also grant the dendrophilia fetish, which is a special plants-only fetish.

Weather Passives

Plant whisperer's are affected, and often afflicted, by weather. Some of the effects are diseases; all diseases can be transmitted between plant whisperers, and all can be cured with a fungilex hypo. Current weather can be ascertained by looking at the sky, and will also usually show on a tile's description if @prefs showdesc is set to 1. Weather can only affect a plant whisperer on outdoors tiles; indoors tiles will never carry effects. All effects have a chance of being applied every heartbeat that the plant whisperer is inside the weather.

What follows is a list of the weathers and their effects:

  • Sunlight, Clear, Windy (during the day): Can recover from revival sickness (this is largely obviated by Iron Liver). If the mutant has Solar Sponge, they will grow less hungry over time.
  • Rain, Drizzle, Thunderstorm: If mutants have solar sponge, they will grow less thirsty.
  • Overcast, Foggy: No effects.
  • Radstorms, Heavy Radstorms (often encountered in the Necropolis: If mutants do not have Silicone Skin, they can be afflicted by radioactive fungus pods, which increase rates of hunger and thirst.
  • Ashstorms (encountered in the Screaming Chasm: The mutant has a chance of developing cancer.
  • Rotwind and Sandstorms (encountered in the Necropolis' Heart and desert zones respectively): If mutants do not have lithodermis, they can develop fungal blight, which inflicts progressively worsening debuffs. If left too long, it progresses into an incurable stage with even worse debuffs.
  • Acid Fog (very common in the Necropolis: Can inflict fear on plant whisperers.
  • Snow, Blizzards (very common in Weezer Dam and Weezer Village): If mutants do not have yeti fur, they can develop snow mold, which if left untreated can cause brain damage or mental illness.

Appearance

This mutation will add the following line to a character's appearance:

   ReadTheFineWiki's skin has a light-green hue.


Mutations
Racial Mutations AbominationChromemouthChudEmpathGenetic PurityHideous FreakVampireZombie
Focus Mutations CarrieChillerFuck MachineSalamanderScreechWrithing Smoke
Movement Mutations LeapfrogPhaserClairvoyance
FlightBlinkMedium
Soak Mutations High DensityFirewalkerRubberskinSnakeskinYeti Skin
LithodermisSolar SpongeSilicone SkinEelskinYeti Fur
Miscellaneous Mutations BillygoatBleederBloodhoundBrainslugBrute StrengthCamelfatEnigmaFibrocartilageHooliganHyperimmuneIron LiverJunkratMuleNimble FingersPlant WhispererRipperStenchTwitchy NervesSuperclotXray Vision
Joke Mutations Cat Ears • Caucasian • Third Nipple
Defunct Mutations Jammer