Difference between revisions of "Pistols"

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(New page: ---+++Pistols <I>A gunman's got to keep his <B>Cool</B> and have the <B>Reflexes</B> to take the best possible shot.</i> The ability to use one-han...)
 
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&lt;I&gt;A gunman&#39;s got to keep his &lt;B&gt;Cool&lt;/B&gt; and have the &lt;B&gt;Reflexes&lt;/B&gt; to take the best possible shot.&lt;/i&gt;
''A gunman has got to keep his '''Cool''' and have the '''Reflexes''' to take the best possible shot.''


The ability to use one-handed firearms in combat.
The ability to use one-handed firearms in combat.

Revision as of 23:21, 31 December 2008

---+++Pistols A gunman has got to keep his Cool and have the Reflexes to take the best possible shot.

The ability to use one-handed firearms in combat.

This skill affects how likely you are to hit someone with any kind of one-handed fired weapon -- revolvers, semi-automatic pistols, small crossbows, dart pistols, and the like. For more details, see CombatSystem.

-- Main.TWikiGuest - 29 Apr 2004