Difference between revisions of "Nimble Fingers"
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== Disadvantages == | == Disadvantages == | ||
The minus 2-4 beat protection can be a VERY painful handicap early on when many things do nothing but beat damage (it is HIGHLY recommended [[High_Density|high density]] and possibly [[lithodermis]] to offset this). Furthermore, the -2 Endurance means the user cannot fight as long, along with handicapping important skills such as [[swim]] and [[ | The minus 2-4 beat protection can be a VERY painful handicap early on when many things do nothing but beat damage (it is HIGHLY recommended [[High_Density|high density]] and possibly [[lithodermis]] to offset this). Furthermore, the -2 Endurance means the user cannot fight as long, along with handicapping important skills such as [[swim]] and [[focus]]. Taking this mutation also prevents the user from taking ripper and therefore from taking [[Hideous Freak#Abomination|Abomination]], but chances are crafter types wouldn't take either of those due to the minuses to crafting, -2 brains, and mental illness issues. | ||
== Massage == | == Massage == | ||
Revision as of 20:51, 10 November 2016
Nimble Fingers is a mutation that gives a player extremely fingers that are good for fine tool work at the cost of their toughness in a fight. It is mutually exclusive with Ripper.
Location
Nimble Fingers is located in the Sub-Sewers beneath Freedom city. You cannot reach the mutation site without first defeating the bug queen, so find some help or be prepared to defeat her yourself. You must also be ready to kill/run past the many arachnos that live in the Sub-Sewers.
Effects
This mutation grants:
+1 to Locksmith +1 to Craft +2 to Reflexes -2 to Endurance - 2-4 to beat protection The massage ability
Advantages
This is the only mutation that positively effects your craft and locksmith abilities, and is one of only two mutations that raise reflexes (the other being twitchy nerves). It also is "easy" way to get the massage ability (the other methods being carrying a heavy massage table around with you and trying to get Empath).
Disadvantages
The minus 2-4 beat protection can be a VERY painful handicap early on when many things do nothing but beat damage (it is HIGHLY recommended high density and possibly lithodermis to offset this). Furthermore, the -2 Endurance means the user cannot fight as long, along with handicapping important skills such as swim and focus. Taking this mutation also prevents the user from taking ripper and therefore from taking Abomination, but chances are crafter types wouldn't take either of those due to the minuses to crafting, -2 brains, and mental illness issues.
Massage
Massage lets the user massage other players in order to reduce their stress levels and it should be obvious that you won't be able to massage yourself. This is done by using massage <name>, or possibly massage <name>'s <bodypart> for more specific treatment. Massaging will also give the user Medic ip for massaging players with stress on them.