Difference between revisions of "Fighting Styles"

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imported>Marvin
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imported>Isadora
(Cut this page into a redirect to the new section on fightstyles in the Combat page. Everything that was here (including the nice table) is either covered in compressed form there or covered on another page somewhere else.)
 
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There are five fighting styles, and they are:
#REDIRECT [[Combat#Picking_a_Fightstyle]]
* Pacifist
* Cautious
* Normal
* Aggressive
* Berserk
 
To switch fighting styles, type: '''fight <style>'''
 
You will then see a message similar to:
 
<pre>You were fighting pacifist.
You're now fighting berserk.</pre>
 
==Classes==
 
The fighting styles have two classes. One class is parry assisting, the other is speed assisting. If you are fighting in a parry assisting class, then your weapon will parry more, losing speed and, decreasing eDPS. If you're fighting in a speed assisting class, your speed will increase, adding eDPS, but decreasing parry, making you suseptable to being hit more often. The normal fighting style does not have a class.
 
The Parry Class consists of
* Pacifist
* Cautious
 
The Speed Class consists of
* Aggressive
* Berserk
 
There isn't much to be specific about, fighting styles do not have any definite speed increase / decrease in which I can tell you about. However, Pacifist adds more to parry and takes more from speed than Cautious. Berserk adds more to speed and takes more from parry than Aggressive does. Obviously, the most well balanced fighting style is normal.
 
[[Category:Combat]] [[Category:Gameplay]]

Latest revision as of 16:00, 1 November 2018