Difference between revisions of "Stench"

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imported>Grin
(New page: Stench is a mutation found in a poisonous pipe in the sewers. It allows you to excrete a musk that makes NPCs less likely to attack you, but it makes you easier to track. It is incom...)
 
imported>Isadora
(→‎Exceptions: Added mention of CR rednecks, which don't respect musk.)
 
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Stench is a [[mutation]] found in a poisonous pipe in the sewers.  It allows you to excrete a musk that makes NPCs less likely to attack you, but it makes you easier to track. It is incompatible with [[Junk Rat]].
''Respect yourself, and wash your mothafuckin body 'fore your sweatshirt melt<br>''
''Like radioactive, no lady find you attractive, the funk got you captive''
 
Stench is a [[mutation]] that allows mutants to temporarily buff their [[Endurance]], and gives a high chance to repel aggressive mobs while activated. It is a very popular mutation, thanks to the high utility of the repel.


== Location ==  
== Location ==  


Stench is located in the poisonous pipe in the South East of the main part of the [[Sewers]]. Because the poisonous pipe is, well... poisonous, it's highly recommended (read: necessary unless you want to die) to wear a gas mask when you are getting the mutation.  A belt light, or some other light source, is also recommended unless you can see in the dark, and you need to be able to stave off the chuds and chobos that like to lurk in the sewers, or at least have a friend willing to save you from them.
Stench is located in the poisonous pipe, south-east in the [[Sewers]]; its turning is just before the area with the red chuds. The pipe itself will kill explorers who do not have gas masks or other protection from toxicity. The path to the pipe is also dark, requiring a light source, and has chuds and chobos that may pose a danger to very low-level players.


== Effects ==
== Effects ==


-2 to [[track]]
This mutation grants:
    {{cmd|musk}} command: Temporarily alters some stats and repels aggressive mobs.
    Passive: -2 to [[Track]]
    Passive: -3 to [[Fuck]]
    Passive: -5 to [[Persuade_(Skill)|Persuade]]
    Passive: Easier to detect with tracking.
    Passive: Cannot {{cmd|smell}}.


Stench gives you the new command 'musk'. While musking, you release a horrible-smelling odor that makes most NPCs less likely to attack you. You also receive +2 endurance while musking.
== Advantages ==
* '''Mob repel.''' While {{cmd|musk}} is active, mutants will have a high chance to repel all aggressive mobs rather than being attacked by them. This is extremely useful in many situations, from recovering gear, to [[Scavenge|scavenging]], to buying time for {{cmd|cover}} as a gunner.
* '''+2 [[Endurance]]''' from using {{cmd|musk}}. This is +2 to a stat with lots of innate utility, as well as a +1 buff to both [[Spears]] and [[Fists]].


Additionally, you become significantly easier to track while musking, and moderately easier to track while not musking.
== Disadvantages ==


== Advantages ==
* '''Skill reductions.''' Fuck and Persuade are not important skills, and Track is easy to buff, so none of these costs are too damaging, but together they do take away some quality-of-life.
* '''Easier to track.''' This penalty means almost nothing at all; 20 track offers near-flawless tracking on all targets, and most builds reach that total with no problem.
* '''-2 Senses and -2 Cool while musking.''' This equates to -1 [[Dodge]] and a higher stress multiplier, which is a trade-off for the +2 Endurance and mob repel.
* '''Can't {{cmd|smell}}.''' This is only an issue when dealing with food or drinks that may be spiked with chemicals, but safe food is plentiful and drinks are labelled in their containers, so smell is largely useless anyway.


Lets you get past areas without aggroing all those pesky creatures that slow you down, and makes it less likely you'll get one-hitted by that grue you didn't see. Also, the minor endurance boost is always nice for more smashy-smashy characters.
== Mechanics ==
Using {{cmd|musk}} applies a "musking" buff to the mutant, which buffs [[Endurance]] by +2, and debuffs [[Senses]] and [[Cool]] by -2, while also giving a chance to repel mobs that would normally aggro. This buff wears off over time, and must be manually renewed with another use of {{cmd|musk}}. Using {{cmd|musk}} costs no [[stress]] and has a cooldown of about two minutes.


== Disadvantages ==
As the buff wears off, the bonuses and penalties will draw down from +2/-2 to +1/-1, and the repel effect will drop to lower and lower chances of success. Even at maximum stench strength, the chance to repel is never 100% (though it is very high). Musk also synergizes with [[Yeti Fur]], which increases the effectiveness of musk's repel effect.


People have an easier time finding you, but you have a harder time finding them. Also, if you were planning on becoming THE BEST SCAVENGER, forget it since it's mutually exclusive with Junk Rat.
=== Exceptions ===
{{Notebox|Swarm Aggro|Swarm aggro is a special behavior of certain HellMOO mobs. If a mob is attacked on a tile that also holds other mobs with swarm aggro, the swarm aggro mobs will immediately join the fight to attack the player, thus creating a "swarm". This can make musk less reliable against certain mobs that have swarm aggro, like [[Subterranean Colony#Mobs|ants]] and [[Glowstiller#Mobs|bootleggers]].}}
There are situations where musk's repel will be outright ignored; musk does not protect from swarm aggro, and is ignored in any situation where an attack is provoked by specific behavior, such as masturbating in front of a [[Kakuri Monastery#Mobs|Kakuri resident]]. There is also a small selection of mobs that ignore musk outright, including:
* [[Crater Forest#Mobs|Treemen]]
* [[Gulfhounds]]
* [[Crater Rim]] rednecks (but not [[Glowstiller]] bootleggers)
* The [[Coventry Island]] boss
* All robotic mobs
* All ghost mobs (but not [[Birchwood Heights#Mobs|rompers]])


== Appearance ==
== Appearance ==


S/he smells HORRIBLE, like cheese left in the sun.
This mutation adds the following line to a character's description:
 
    He/She smells HORRIBLE, like cheese left in the sun.
 
{{MutationsListbox}}
 
[[Category:Mutation]]

Latest revision as of 06:41, 18 July 2019

Respect yourself, and wash your mothafuckin body 'fore your sweatshirt melt
Like radioactive, no lady find you attractive, the funk got you captive

Stench is a mutation that allows mutants to temporarily buff their Endurance, and gives a high chance to repel aggressive mobs while activated. It is a very popular mutation, thanks to the high utility of the repel.

Location

Stench is located in the poisonous pipe, south-east in the Sewers; its turning is just before the area with the red chuds. The pipe itself will kill explorers who do not have gas masks or other protection from toxicity. The path to the pipe is also dark, requiring a light source, and has chuds and chobos that may pose a danger to very low-level players.

Effects

This mutation grants:

   musk command: Temporarily alters some stats and repels aggressive mobs.
   Passive: -2 to Track
   Passive: -3 to Fuck
   Passive: -5 to Persuade
   Passive: Easier to detect with tracking.
   Passive: Cannot smell.

Advantages

  • Mob repel. While musk is active, mutants will have a high chance to repel all aggressive mobs rather than being attacked by them. This is extremely useful in many situations, from recovering gear, to scavenging, to buying time for cover as a gunner.
  • +2 Endurance from using musk. This is +2 to a stat with lots of innate utility, as well as a +1 buff to both Spears and Fists.

Disadvantages

  • Skill reductions. Fuck and Persuade are not important skills, and Track is easy to buff, so none of these costs are too damaging, but together they do take away some quality-of-life.
  • Easier to track. This penalty means almost nothing at all; 20 track offers near-flawless tracking on all targets, and most builds reach that total with no problem.
  • -2 Senses and -2 Cool while musking. This equates to -1 Dodge and a higher stress multiplier, which is a trade-off for the +2 Endurance and mob repel.
  • Can't smell. This is only an issue when dealing with food or drinks that may be spiked with chemicals, but safe food is plentiful and drinks are labelled in their containers, so smell is largely useless anyway.

Mechanics

Using musk applies a "musking" buff to the mutant, which buffs Endurance by +2, and debuffs Senses and Cool by -2, while also giving a chance to repel mobs that would normally aggro. This buff wears off over time, and must be manually renewed with another use of musk. Using musk costs no stress and has a cooldown of about two minutes.

As the buff wears off, the bonuses and penalties will draw down from +2/-2 to +1/-1, and the repel effect will drop to lower and lower chances of success. Even at maximum stench strength, the chance to repel is never 100% (though it is very high). Musk also synergizes with Yeti Fur, which increases the effectiveness of musk's repel effect.

Exceptions

Swarm Aggro
Swarm aggro is a special behavior of certain HellMOO mobs. If a mob is attacked on a tile that also holds other mobs with swarm aggro, the swarm aggro mobs will immediately join the fight to attack the player, thus creating a "swarm". This can make musk less reliable against certain mobs that have swarm aggro, like ants and bootleggers.

There are situations where musk's repel will be outright ignored; musk does not protect from swarm aggro, and is ignored in any situation where an attack is provoked by specific behavior, such as masturbating in front of a Kakuri resident. There is also a small selection of mobs that ignore musk outright, including:

Appearance

This mutation adds the following line to a character's description:

   He/She smells HORRIBLE, like cheese left in the sun.


Mutations
Racial Mutations AbominationChromemouthChudEmpathGenetic PurityHideous FreakVampireZombie
Focus Mutations CarrieChillerFuck MachineSalamanderScreechWrithing Smoke
Movement Mutations LeapfrogPhaserClairvoyance
FlightBlinkMedium
Soak Mutations High DensityFirewalkerRubberskinSnakeskinYeti Skin
LithodermisSolar SpongeSilicone SkinEelskinYeti Fur
Miscellaneous Mutations BillygoatBleederBloodhoundBrainslugBrute StrengthCamelfatEnigmaFibrocartilageHooliganHyperimmuneIron LiverJunkratMuleNimble FingersPlant WhispererRipperStenchTwitchy NervesSuperclotXray Vision
Joke Mutations Cat Ears • Caucasian • Third Nipple
Defunct Mutations Jammer