Difference between revisions of "Raider Bosses"

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==The fuck's a Raider Boss?==
Raider bosses are mini-bosses of the midgame, and are notable for showing up in random places, dropping exo plate scraps, fulfilling a [[Job]] and teaching 10-15 raw in their weapon skill.
Raider Bosses are relatively strong NPCs that use high-end weaponry and drop exo-plate scraps. They can be found in a variety of locations, and can teach the the weapon skill they use. (ie a Raider Boss with a shiver sword teaches blades, a piston hammer teaches clubs etc.) They have armor that is equivalent to an exosuit and are capable of fucking up people that aren't prepared. Killing Raider Bosses is the only way to acquire exo-plate scraps, which are required to make exosuits, exohelms, and gator boots.


===High-end weaponry?===
All of these are in moderate demand. Exo plate scraps are used in making exogear, though both plates and fully formed exogear are sometimes farmed from an endgame boss instead. 10-15 raw is important for most builds, but the most popular build by a significant margin is [[Rifles]], and most rifles builds don't need more than ten raw skill. This can also sometimes be bypassed by player-teaching. Finally, the raider killer job is a bit labor-intensive, but it's a fair XP source.
Raider Bosses come in several different flavors, using weapons from all of the main combat skills (minus flails) with fairly high totals making them capable of also teaching those skills to 15 raw.


'''Clubs:''' Combustor hammers, Piston hammers.<br />
== Finding a Raider Boss ==
'''Blades:''' Shiver sword.<br />
Raider bosses invade [[Corpclave]] and [[Freedom City]], kill a ton of people, and then run away to a zone where they wait in hiding. Watching a TV tuned to the FNN channel will give reports on what raider bosses are around right now (they'll have names like "One-Eyed Breakfast"), though unless they're actively raiding, it won't say their location. If you happen to run into an invading raider boss in the Freedom City area, you can learn from them there as you would anywhere else. They will likely be aggressive; sometimes, [[Police|cops]] will tank them for you!
'''Whips:''' Flame chain, Blacklash, Flash whip.<br />
'''Rifles:''' Plasma rifle (oh dear), AR-17, Bullpup.<br />
'''Pistols:''' Desert Hawk .72.<br />
'''Spears:''' Assgays.<br />
'''Fists:''' Pata gauntlets.<br />


===Where are these motherfuckers at?===
Once they're in hiding, they're able to wander from place to place, but will often be found in covert locations, an incomplete list of which is below. To figure out where a boss is hiding, either get a [[Medium]] to seek the name you see on TV, or say {{cmd|-john where One-Eyed Breakfast}} (or whatever name) to Johnny Fiveaces, in [[Round Corner]], [[Slagtown]]. The latter costs a fee.
Raider Bosses can possibly be in numerous different locations, and there can be several at a time. <br />Such locations include:


'''Mt. Fisty:''' In the cave, up a few climbs.<br />
* '''Mt. Fisty:''' In the cave, up a few climbs.
'''Sewers:''' Somewhere...<br />
* '''Sewers:''' Near the Chud mutation spot.
'''Weezer Dam:''' Can usually be found along the top of the dam.<br />
* '''Sub Sewers:''' Near the porn landfill.
'''Mountain Pass:''' Northwest of the waterfall, near the yetis.<br />
* '''Weezer Dam:''' Can usually be found along the top of the dam.
'''Grotto:''' Behind the Chimera, which must be killed first.<br />
* '''Mountain Pass:''' Northwest of the waterfall, near the yetis.
'''Canyon Depths:''' Right outside the room of the vampire mutation.<br />
* '''Canyon Depths:''' Right outside the room of the vampire mutation.
'''Stormfront:''' A few floors below Savage Michael.<br />
* '''Stormfront:''' A few floors below Savage Michael.
'''Oil Refinery:''' In the party room.<br />
* '''Oil Refinery:''' In the party room (behind a locked door).
And probably a lot of other places.  
* '''Gangland:''' In the Syndicate Operations Shack, or wandering around.
* '''Birchwood:''' Behind a door.
* '''Slagtown:''' Behind a door.
* '''Botany Bay:''' Wandering around town, or in Lady Gao's place.
* '''Shoreline:''' Under the soda warehouse.
* '''Luskytear Plateau:''' Off on a trail somewhere.
* '''Screamer Base:''' Inside the base, behind the gauntlet.
* '''Aphotic Grotto:''' Behind a door, past the Chimaera.


Being a [[medium]] helps you find them. Johnny Fiveacres in [[Slagtown]] will also give you tips about their location for a fee.
== Equipment and Tactics ==
Each raider boss has a chosen weapon skill. This will be the skill that they teach from 10 to 15 raw, and it can be any of the main combat skills except for Flails. Generally, players with 30+ weapon skill should take raider bosses no problem. None of the weapons are particularly difficult to dodge or parry except for guns, which demand good burn armor for the plasma rifle, and good shot armor for the AR, bullpup, and .71 Dhawk (or else good use of [[Focus]] and attack speed).


===Strategy?!?!?!?!?!===
All raider bosses have mediocre dodge and mediocre armor; they wear the equivalent of an unmodified exosuit. They can and will {{cmd|feint}} dumb opponents, but otherwise have no great tricks up their sleeves.
Raider Bosses are only relatively strong, that is, strong compared to most other mid-level enemies. However, the ease at which you kill a Raider Boss largely depends on the weapon it uses; Raider Bosses with certain weapon types (whips) are insanely easy to kill while some with others (rifles(plasma rifle)) can pose a problem to the player that is not properly prepared. You can handle them at your own discretion, just make sure to have some dodge or good armor and to have 30+ weapon skill.
 
* '''Clubs:''' Combustor hammers, Piston hammers.
* '''Blades:''' Shiver swords, Boss and Bruce Springsteels.
* '''Whips:''' Flame Chain, Blacklash, Flash whip.
* '''Rifles:''' Plasma Rifle, AR-17, Bullpup.
* '''Pistols:''' Desert Hawk .71.
* '''Spears:''' Assegai, Willy Pete, Titanium Bo Staff.
* '''Fists:''' Pata Gauntlets.

Latest revision as of 22:07, 20 May 2019

Raider bosses are mini-bosses of the midgame, and are notable for showing up in random places, dropping exo plate scraps, fulfilling a Job and teaching 10-15 raw in their weapon skill.

All of these are in moderate demand. Exo plate scraps are used in making exogear, though both plates and fully formed exogear are sometimes farmed from an endgame boss instead. 10-15 raw is important for most builds, but the most popular build by a significant margin is Rifles, and most rifles builds don't need more than ten raw skill. This can also sometimes be bypassed by player-teaching. Finally, the raider killer job is a bit labor-intensive, but it's a fair XP source.

Finding a Raider Boss

Raider bosses invade Corpclave and Freedom City, kill a ton of people, and then run away to a zone where they wait in hiding. Watching a TV tuned to the FNN channel will give reports on what raider bosses are around right now (they'll have names like "One-Eyed Breakfast"), though unless they're actively raiding, it won't say their location. If you happen to run into an invading raider boss in the Freedom City area, you can learn from them there as you would anywhere else. They will likely be aggressive; sometimes, cops will tank them for you!

Once they're in hiding, they're able to wander from place to place, but will often be found in covert locations, an incomplete list of which is below. To figure out where a boss is hiding, either get a Medium to seek the name you see on TV, or say -john where One-Eyed Breakfast (or whatever name) to Johnny Fiveaces, in Round Corner, Slagtown. The latter costs a fee.

  • Mt. Fisty: In the cave, up a few climbs.
  • Sewers: Near the Chud mutation spot.
  • Sub Sewers: Near the porn landfill.
  • Weezer Dam: Can usually be found along the top of the dam.
  • Mountain Pass: Northwest of the waterfall, near the yetis.
  • Canyon Depths: Right outside the room of the vampire mutation.
  • Stormfront: A few floors below Savage Michael.
  • Oil Refinery: In the party room (behind a locked door).
  • Gangland: In the Syndicate Operations Shack, or wandering around.
  • Birchwood: Behind a door.
  • Slagtown: Behind a door.
  • Botany Bay: Wandering around town, or in Lady Gao's place.
  • Shoreline: Under the soda warehouse.
  • Luskytear Plateau: Off on a trail somewhere.
  • Screamer Base: Inside the base, behind the gauntlet.
  • Aphotic Grotto: Behind a door, past the Chimaera.

Equipment and Tactics

Each raider boss has a chosen weapon skill. This will be the skill that they teach from 10 to 15 raw, and it can be any of the main combat skills except for Flails. Generally, players with 30+ weapon skill should take raider bosses no problem. None of the weapons are particularly difficult to dodge or parry except for guns, which demand good burn armor for the plasma rifle, and good shot armor for the AR, bullpup, and .71 Dhawk (or else good use of Focus and attack speed).

All raider bosses have mediocre dodge and mediocre armor; they wear the equivalent of an unmodified exosuit. They can and will feint dumb opponents, but otherwise have no great tricks up their sleeves.

  • Clubs: Combustor hammers, Piston hammers.
  • Blades: Shiver swords, Boss and Bruce Springsteels.
  • Whips: Flame Chain, Blacklash, Flash whip.
  • Rifles: Plasma Rifle, AR-17, Bullpup.
  • Pistols: Desert Hawk .71.
  • Spears: Assegai, Willy Pete, Titanium Bo Staff.
  • Fists: Pata Gauntlets.