Difference between revisions of "Labyrinth"

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The Labyrinth does not exist. It is swamp gas and weather balloons.
The Labyrinth is a zone that does not exist. It is swamp gas and weather balloons, located inside an apartment building in the [[Necropolis' Heart]], past hordes of unworldly [[Nullianac|Nullianacs]] and their enthralled [[gulfhound|servants/companions.]] This zone is very rarely visited except for its kill journals and people who are abyssing. The entirety of the Labyrinth is a [[Challenge_System#Types of Zone|red zone]].


==Where Is This Place That Does Not Exist?==
==Features==
Well, the labyrinth (THE ONE THAT DOES NOT EXIST) is located inside one of the apartment buildings located deep within [[Necropolis' Heart]], past hordes of unworldly [[Nullianacs|Nullianac]] and their enthralled [[gulfhound|servants/companions.]]
* '''It does not exist.''' It is all made up, go away.
* '''Labyrinthian design.''' The labyrinth is kind of like the Cube (which ''also'' does not exist), and is difficult to navigate on your first few visits.
* '''Cold.''' The labyrinth is cold enough to cause slowed movement and occasional ticks of cold damage. A travelling cloak or two Bedrock suits will resist it.
* '''Darkness.''' The labyrinth has a special darkness level; even a belt light or lantern is not enough to illuminate it. Two belt lights must be used for the zone's tiles to become dimly lit. Night vision still works as normal.
* '''The Abyss.''' The most nonexistent thing of all; see the subsection below for details on this fallacious fabrication of frivolous fiction.


==Mobs==
* '''Seekers.''' These are specially chosen past players recreated in-game as an echo of what they were like when they were still around. Some of them are total wimps, some of them are on-par with a midgame boss fight. All of them respect [[Stench|musk]].
** Each seeker drops their own unique [[Achievements|kill journal]], and has a chance of having an [[implant]] in their corpse, which can be butchered.


==What Is Inside This Place That Does Not Exist?==
===The Abyss===
There are several dangers inside of the clearly nonexistent Labyrinth, including but not limited to [[seekers]], complete darkness and a labyrinthian design. WHO WOULD HAVE THOUGHT?
The abyss is an ethereal plane of darkness which can be used to delete your own character. This is as severe as it sounds; once you've abyssed, your character will have 100,000 XP added to their total and then become unplayable, forever stuck in the bottom of the pit. They will also be memorialized at the [[Grove of Suicides]] in [[Freedom City]]. Any other alts you have will not be affected, but once it's done, the abyssed character cannot come back.


==Seekers==
'''''That's why you jumped, right?'''''
Seekers, or hunters, are the residual spirits of players that have abyssed that rise from the darkness to kill trespassers. They all vary in toughness, armor, and weaponry, making them some of the most dangerous enemies in the MOO, since when a player jumps into the Abyss (the one that doesnt exist, mind) they retain all of their items, status buffs/debuffs and skills.


==The Abyss==
Rumor has it that the abyss tile can actually be viewed from a special tile somewhere else in the gameworld, with all the dozing avatars of abyssed players still there. It's really not that interesting.
The abyss, which, again, does not and never will exist, is an ethereal plane of darkness where the souls of all good dogs go, as well as people who jump into it like morons.


The aforementioned morons will get their own plaque commemorating them in [[Freedom City]]'s Memorial Park.
[[Category:Areas]][[Category:Earth]]

Latest revision as of 07:07, 21 November 2019

The Labyrinth is a zone that does not exist. It is swamp gas and weather balloons, located inside an apartment building in the Necropolis' Heart, past hordes of unworldly Nullianacs and their enthralled servants/companions. This zone is very rarely visited except for its kill journals and people who are abyssing. The entirety of the Labyrinth is a red zone.

Features

  • It does not exist. It is all made up, go away.
  • Labyrinthian design. The labyrinth is kind of like the Cube (which also does not exist), and is difficult to navigate on your first few visits.
  • Cold. The labyrinth is cold enough to cause slowed movement and occasional ticks of cold damage. A travelling cloak or two Bedrock suits will resist it.
  • Darkness. The labyrinth has a special darkness level; even a belt light or lantern is not enough to illuminate it. Two belt lights must be used for the zone's tiles to become dimly lit. Night vision still works as normal.
  • The Abyss. The most nonexistent thing of all; see the subsection below for details on this fallacious fabrication of frivolous fiction.

Mobs

  • Seekers. These are specially chosen past players recreated in-game as an echo of what they were like when they were still around. Some of them are total wimps, some of them are on-par with a midgame boss fight. All of them respect musk.
    • Each seeker drops their own unique kill journal, and has a chance of having an implant in their corpse, which can be butchered.

The Abyss

The abyss is an ethereal plane of darkness which can be used to delete your own character. This is as severe as it sounds; once you've abyssed, your character will have 100,000 XP added to their total and then become unplayable, forever stuck in the bottom of the pit. They will also be memorialized at the Grove of Suicides in Freedom City. Any other alts you have will not be affected, but once it's done, the abyssed character cannot come back.

That's why you jumped, right?

Rumor has it that the abyss tile can actually be viewed from a special tile somewhere else in the gameworld, with all the dozing avatars of abyssed players still there. It's really not that interesting.