Difference between revisions of "CommandStop"
(New page: ---+++stop (any action to stop, or blank) Cease doing an extended action and cancel any enqueued commands (see ActionQueue). You can stop the following with this command: <UL> <...) |
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Revision as of 10:14, 25 December 2008
---+++stop (any action to stop, or blank)
Cease doing an extended action and cancel any enqueued commands (see ActionQueue).
You can stop the following with this command: <UL> <LI><b>Moving</b> - cancels any current and enqueued movement (see CommandGo). <LI><b>Aiming</b> - cancels current aiming action (see CommandAim). <LI><b>Acting</b> - cancels any current ongoing action or enqueued actions. <LI><b>Restraining</b> - cancels current grab action (see CommandGrab). <LI><b>Following</b> - cancels current follow (see CommandFollow). <LI><b>Hunting</b> - cancels current hunt (see CommandHunt). </UL>
If you do not specify an action to stop, it will stop one action you are currently doing in the order above. (i.e. If you are _aiming_ at someone and set to _follow_ someone else, typing *stop* will cancel your _aiming_ action. To cancel _following_ as well, type *stop* again. If you want to only cancel _following_ wihle not cancel _aiming_, just type *stop follow*.)
- Note:* You cannot stop combat with this command. However, you can use the *beg* command (see CommandBeg).
-- Main.ChaJ - 07 Jul 2004