Difference between revisions of "CommandHunt"

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(New page: ---+++hunt (any creature) Causes you to begin hunting for another creature. When you enter a new room, if there is any creature that matches what you're hunting for, you will immedia...)
(No difference)

Revision as of 10:13, 25 December 2008

---+++hunt (any creature)

Causes you to begin hunting for another creature.

When you enter a new room, if there is any creature that matches what you're hunting for, you will immediately attack it (see CommandAttack). If such a creature is not in the room, you will just be notified if you are hunting for it (i.e. "You hunt for chud...").

You must match the name of a creature (or an alias for the creature) to auto-attack. You cannot just use *hunt human* in order to kill everyone around you, however you can use this to kill various types of monsters, such as using *hunt chud* or *hunt zombie*. (Although in some cases, such creatures will automatically attack you anyway.)

  • Note:* You only check for hunting when you enter a room. You will not start automatically attacking a creature if it enters the room, nor will you automatically attack a creature the moment you set your hunt.

You may check your *status* (see CommandStatus) to see if you are hunting for something.

To stop hunting a creature, type *stop* (see CommandStop).

-- Main.ChaJ - 07 Jul 2004