Difference between revisions of "Buffs and Debuffs"
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'''Debuff numbers''' | '''Debuff numbers and effects''' | ||
{| class="wikitable" border=1 cellspacing=0 | {| class="wikitable" border=1 cellspacing=0 | ||
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| -4 Brn/Col/Sen | | -4 Brn/Col/Sen | ||
| -5/-10 Tohit (when on fire) | | -5/-10 Tohit (when on fire) | ||
| Slows down movement and causes damage. | | Slows down movement and causes damage. Wearing dishdashas/keffiyehs, being covered in antifreeze vomit and drinking lots of water/soda helps. | ||
|- | |- | ||
! | !Chill | ||
| -4 Brn/Ref, -3 End, -2 Sen | | -4 Brn/Ref, -3 End, -2 Sen | ||
| --- | | --- | ||
| Slows down movement and causes damage. | | Slows down movement and causes damage. Wearing warm clothes and consuming hot drinks/spicy food helps. | ||
|- | |- | ||
!Chill | !Chill ([[Chiller]]) | ||
| -5 Brw/Ref/Ed | | -5 Brw/Ref/Ed | ||
| --- | | --- | ||
| Exclusive to [[Chiller]]. Deals damage and takes a REALLY long time to wear off. Sitting in a hot tub while sipping hot chocolate and eating hot wings helps a little. | | Exclusive to [[Chiller]]. Deals damage and takes a REALLY long time to wear off (easily an IRL hour at max stacks). Sitting in a hot tub while sipping hot chocolate and eating hot wings helps a little. | ||
|- | |- | ||
!Stress | !Stress | ||
| Line 57: | Line 57: | ||
| -10 Brn | | -10 Brn | ||
|? | |? | ||
| When shocked, you become feint immune and have to pass an Endurance check to move to another tile. | | When shocked, you become feint immune and have to pass an Endurance check to move to another tile. Resisted with opiates. | ||
|- | |- | ||
!Fear | !Fear | ||
| -4 Col/Sen, -3 Ref (needs testing) | | -4 Col/Sen, -3 Ref (needs testing) | ||
|? | |? | ||
| | | Can make you run into adjacent tiles and pee yourself. Resisted with alcohol. | ||
|- | |- | ||
!Hunger | !Hunger | ||
|? | |? | ||
|? | |? | ||
| High hunger causes damage. | | High hunger causes damage; [[Zombies]] are exempt from this. Quickly increases when you use the [[Flight]] mutation. | ||
|- | |- | ||
!Thirst | !Thirst | ||
| -3 Brw/End/Ref | | -3 Brw/End/Ref | ||
| --- | | --- | ||
| High thirst causes damage. | | High thirst causes damage. Increases more quickly when hiking through the desert. | ||
|- | |- | ||
!Radiation | !Radiation | ||
| -6 End, -4 Brw/Col/Sen, -2 Ref | | -6 End, -4 Brw/Col/Sen, -2 Ref | ||
| -? Focus | | -? Focus | ||
| Causes nausea, damage and rad mutations. | | Causes nausea, damage and rad mutations. Prevented by popping a rad-Q pill or wearing gear like radsuits. Rads can take ages to wear off. | ||
|- | |- | ||
|} | |} | ||
Revision as of 09:11, 11 May 2017
Also see: Drugs
Debuffs
When grinding IP, the lower your total skill value is, the quicker you will earn IP for said skill. There are a variety of ways to “debuff”, or temporarily lower, your stats.
- Bugshit and radiation is a good debuff for most main stats.
| Brawn | Hunger, broken limbs. |
| Brains | Horny, brain damage, frenzy. |
| Cool | Remove @describe me as, horny. |
| Senses | Wearing earplugs, wearing an eyepatch. |
| Reflexes | Being full, weed. |
| Endurance | Hungry, weed, nicotine. |
Debuff numbers and effects
| Name | Max stat debuff | Other max debuff | Other effects |
|---|---|---|---|
| Heat | -4 Brn/Col/Sen | -5/-10 Tohit (when on fire) | Slows down movement and causes damage. Wearing dishdashas/keffiyehs, being covered in antifreeze vomit and drinking lots of water/soda helps. |
| Chill | -4 Brn/Ref, -3 End, -2 Sen | --- | Slows down movement and causes damage. Wearing warm clothes and consuming hot drinks/spicy food helps. |
| Chill (Chiller) | -5 Brw/Ref/Ed | --- | Exclusive to Chiller. Deals damage and takes a REALLY long time to wear off (easily an IRL hour at max stacks). Sitting in a hot tub while sipping hot chocolate and eating hot wings helps a little. |
| Stress | -8 Brn | -4 Dodge, -4/-8 Tohit | At 350+ stress, might make you attack others or commit suicide. |
| Shock | -10 Brn | ? | When shocked, you become feint immune and have to pass an Endurance check to move to another tile. Resisted with opiates. |
| Fear | -4 Col/Sen, -3 Ref (needs testing) | ? | Can make you run into adjacent tiles and pee yourself. Resisted with alcohol. |
| Hunger | ? | ? | High hunger causes damage; Zombies are exempt from this. Quickly increases when you use the Flight mutation. |
| Thirst | -3 Brw/End/Ref | --- | High thirst causes damage. Increases more quickly when hiking through the desert. |
| Radiation | -6 End, -4 Brw/Col/Sen, -2 Ref | -? Focus | Causes nausea, damage and rad mutations. Prevented by popping a rad-Q pill or wearing gear like radsuits. Rads can take ages to wear off. |
Buffs
When done grinding IP, after a RAW score of 6, you’ll need to grind XP to gain any further RAW levels for that skill. Grinding XP usually includes killing things, crafting, etc. To make this easier, players usually “buff”, or temporarily raise, their stats. This makes whatever XP grinding task slightly easier to accomplish.
| Brawn | Drunk, horny, frenzy, stimutac, beef juice boxes. |
| Brains | Catfish, caffeine. |
| Cool | Bling, nicotine. |
| Senses | Caffeine, peyote, horny |
| Reflexes | Cocaine, crank, speed. |
| Endurance | Crank. |
Equipment
There are some equipment that gives bonuses when worn or held.
| Lab coat | +2 science | Bought in botany bay. |
| Carapace-lined scrubs | +2 science | On a certain juicer. |
| Polycarbonate goggles | +1 science | Max out the ghostbuster job. |
| Doctor's Mirror | +2 medic | Max out the medic job. |
| Repairman's toolbox | +2 repair | Bought in Freedom City. |
| Rubber yellow gloves | +2 repair | Max out the utility worker job. |
| +2 repair | Was purchasable in Dope Jacks. | |
| Aviator goggles | +1 pilot | Bought in Corpclave. |
| Excavation utility helmet | +2 scavenge | Journal reward, go boat places. |
| Belt bag | +2 scavenge | Max out the Miner job. |
| +1 scavange | Was purchasable in Dope Jacks. |