Difference between revisions of "User:Vayra/Vayra's Elaborate Scrub Guide"

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=what shit do i use=
=what shit do i use=


well honey that depends on what the fuck you are
well honey that depends on who the fuck you are


==what weapons should i use==
==what weapons should i use==


===
If your weapon class isn't mentioned below that's because you should reroll.
 
If you don't know where to get something, ask in corpchat. We might have some in the HQ and if we don't, someone will either get you one or tell you how to get one.
 
===flails===
Flails are retarded and don't really exist. That said:
* use a sock-in-a-half-brick until you hit 4 raw
* nunchaku are pretty good (really really fast)
* meteor hammers are okay
 
===whips===
Whips are kind of fucked for early-game weapons. Low-end:
* Electrical cords are sort of fast.
* I hear antenna whips are the best shitty whip.
* Venemous lashes do acid damage.
High-end:
* Urumis (craftable) are good, fast, slash damage whips. They are probably better than blacklashes.
* Blacklashes are good, fast, slash + elec damage whips.
* Flash whips are good, fast, elec damage whips. They are probably better than blacklashes.
 
===blades===
Blades own. Low-end:
* Katanas, wakizashis and nodachis are all decent and obtainable very easily.
* Fine wakizashis are really, really fast. I think this is the best newbie blade.
* Fine katanas are really fast AND do good damage. You can get one from a journal pretty easily but you're fucked if you lose it.
* Wasteland kukris are like fine katanas but craftable.
High-end:
* Daikatanas are decent.
* Bruce springsteels are very, very slow but deal a ton of beat damage.
* Boss springsteels are slightly faster and weaker bruces. I think they're way less good, personally.
* Shiver swords deal incredible damage but are a bitch to craft and require power cells.
 
===clubs===
Clubs own. Low-end:
* Sagebrushes are a fucking amazing weapon. They're free, they do acid damage, and they're extremely fast. Remember to mod them.
* Lightweight pickaxes are parry class 2 and free.
High-end:
* Crime sticks do amazing damage and are one-handed and parry class 1. Bonus: they're free (though annoying to get).
* Piston hammers do a lot of beat damage plus some elec and are parry class 2. They're crafted.
* Combustor hammers do a lot of beat damage plus quite a bit of burn and are parry class 2. I think they're better than pistons. They're crafted too.
 
===spears===
Spears own. Low-end:
* Military forks are decent damage, decent speed, and parry class 2. You can buy them for cheap at Am.
* Slaver spears have a HUGE accuracy bonus.
* Wooden stakes are fast and one-handed.
High-end:
* Assegais are fast and do decent damage.
* Luftspeers are like assegais but split between two damage types. Slightly worse.
* Abossegais are just premodded assegais.
* Garden weasels are very strong, balanced slashing two-handed parry class 2 spears.
* Zap brannigans are very VERY strong powered weapons, like shiver swords. They are a bitch to craft and require power but do a ton of elec and stab damage.
* Chainsaw lances are slash + bleed damage weapons that are incredibly scary. Fortunately they're also very slow.
 
===rifles===
Rifles own. Low-end:
* American-180s are fantastic. Ask a crafter to make you some handloaded ammo. They're super fast and have huge clips.
* M100s do slightly more damage than non-handloaded Am-180s but the clips are infinitely smaller.
High-end:
* AK-7s are amazingly common and do a lot of damage with handloads.
* SCAR-Ls are very fast.
* Bullpups are the go-to weapon for serious high-end rifles due to being equivalent damage to the AK but faster. Sadly you'll have to craft them
* Plasma rifles are okay for killing NPCs, but very very slow. They do huge amounts of burn damage.
 
===pistols===
Pistols own. Low-end:
* Airsoft pistols do the least damage out of pretty much any weapon which is cool I guess.
* Defender 6mm pistols are not too slow and you can buy them easily.
* .22 revolvers are not too slow and they're just lying around everywhere.
* .38 or .357 revolvers are decent damage and speed. Probably the best disposable pistol.
High-end:
* .71 Desert hawk revolvers are stupidly slow. Don't use them.
* 12mm Hammerheads are the standard of pistols. Easy to speed-cap (14 brawn!) and huge damage.
* 12mm Flughammers are pre-modded hammerheads. They're probably way more common.
* 12mm Vipers are shittier hammerheads. Don't use them.
* Samaritans are very slow but deal stupendous and unsoakable damage. Good for aiming at people.
* Super Shorties require 19 brawn to speedcap but are very fast once you have and do a ton of damage. Very good.
 
===fists===
Fists own. Low-end:
* Don't use your actual fists if you can help it.
* Ripper claws are great at the low-end though they quickly become much less good and Ripper is kind of a shitty mutation to have.
* Knuckle busters are really really good. You can buy them at Am. Mod them with balanced grips and force enhancers.
High-end:
* Jawbreakers are the weapon of choice. They're decent speed and decent damage but 0 parry. Buy them in botany bay. Don't mod them.
* Tesla gauntlets were recently buffed. They're still sort of slow but not too bad. They do elec damage and are parry class 1.
* Edison gauntlets were recently buffed. They're still very slow. They do quite a bit of elec and beat damage though.
* Abomination claws and teeth are very powerful, though generally considered less so than jawbreakers et al. Abomination is a very serious choice to make regarding how you play the game, though.


==what armor should i use==
==what armor should i use==
Line 36: Line 123:


=what mutations do i get=
=what mutations do i get=
what do you want to be, i mean who the fuck do you think you are

Revision as of 11:13, 15 September 2010

HI VAYRA I WANT TO BE COOL LIKE YOU OR MAYBE COOL LIKE SOMEONE ELSE HOW DO I GET STARTED

what well okay i guess, i'm going to turn you into a killing MACHINE or whatever and girls will like you and you will be able to beat up the people that made fun of you

how do i make a character

GO TO THIS FUCKING PAGE AND READ THAT SHIT. I JUST UPDATED IT.

I want to join TLE because TLE is totally the best corporation so how do i do that

basically you just cwho TLE and look for anyone who is a manager or board or CEO and page ('<name> <text goes here>) them and tell them you want to join

what do i now, how do i survive in TLE

well the first thing you should do is say hi. you can just type c hi im a new gay guy who is cool i guess and maybe tell us something else about yourself like what you are trying to do with your life or hellmoo character. you talk to the corp by typing c <text goes here> if you haven't figured that out yet.

Vayra (that's me) is the person to ask if you wanna know stuff. if i'm not on, then Flowman and Leal and Jehdin and Kent and Psiwyrm know a lot of stuff too, and then after them i guess you could ask any of the other managers/board members/shopkeeps/CEOs/whatever. DO NOT LISTEN TO THE EMPLOYEES because they are probably wrong and stupid.

the next thing you should do is type @read from:vayra on *c-tle. this will get you caught up on some basic newbie shit, reiterate some of the important points of this guide, and let you know any new shit that has become important since I wrote this.

what shit do i use

well honey that depends on who the fuck you are

what weapons should i use

If your weapon class isn't mentioned below that's because you should reroll.

If you don't know where to get something, ask in corpchat. We might have some in the HQ and if we don't, someone will either get you one or tell you how to get one.

flails

Flails are retarded and don't really exist. That said:

  • use a sock-in-a-half-brick until you hit 4 raw
  • nunchaku are pretty good (really really fast)
  • meteor hammers are okay

whips

Whips are kind of fucked for early-game weapons. Low-end:

  • Electrical cords are sort of fast.
  • I hear antenna whips are the best shitty whip.
  • Venemous lashes do acid damage.

High-end:

  • Urumis (craftable) are good, fast, slash damage whips. They are probably better than blacklashes.
  • Blacklashes are good, fast, slash + elec damage whips.
  • Flash whips are good, fast, elec damage whips. They are probably better than blacklashes.

blades

Blades own. Low-end:

  • Katanas, wakizashis and nodachis are all decent and obtainable very easily.
  • Fine wakizashis are really, really fast. I think this is the best newbie blade.
  • Fine katanas are really fast AND do good damage. You can get one from a journal pretty easily but you're fucked if you lose it.
  • Wasteland kukris are like fine katanas but craftable.

High-end:

  • Daikatanas are decent.
  • Bruce springsteels are very, very slow but deal a ton of beat damage.
  • Boss springsteels are slightly faster and weaker bruces. I think they're way less good, personally.
  • Shiver swords deal incredible damage but are a bitch to craft and require power cells.

clubs

Clubs own. Low-end:

  • Sagebrushes are a fucking amazing weapon. They're free, they do acid damage, and they're extremely fast. Remember to mod them.
  • Lightweight pickaxes are parry class 2 and free.

High-end:

  • Crime sticks do amazing damage and are one-handed and parry class 1. Bonus: they're free (though annoying to get).
  • Piston hammers do a lot of beat damage plus some elec and are parry class 2. They're crafted.
  • Combustor hammers do a lot of beat damage plus quite a bit of burn and are parry class 2. I think they're better than pistons. They're crafted too.

spears

Spears own. Low-end:

  • Military forks are decent damage, decent speed, and parry class 2. You can buy them for cheap at Am.
  • Slaver spears have a HUGE accuracy bonus.
  • Wooden stakes are fast and one-handed.

High-end:

  • Assegais are fast and do decent damage.
  • Luftspeers are like assegais but split between two damage types. Slightly worse.
  • Abossegais are just premodded assegais.
  • Garden weasels are very strong, balanced slashing two-handed parry class 2 spears.
  • Zap brannigans are very VERY strong powered weapons, like shiver swords. They are a bitch to craft and require power but do a ton of elec and stab damage.
  • Chainsaw lances are slash + bleed damage weapons that are incredibly scary. Fortunately they're also very slow.

rifles

Rifles own. Low-end:

  • American-180s are fantastic. Ask a crafter to make you some handloaded ammo. They're super fast and have huge clips.
  • M100s do slightly more damage than non-handloaded Am-180s but the clips are infinitely smaller.

High-end:

  • AK-7s are amazingly common and do a lot of damage with handloads.
  • SCAR-Ls are very fast.
  • Bullpups are the go-to weapon for serious high-end rifles due to being equivalent damage to the AK but faster. Sadly you'll have to craft them
  • Plasma rifles are okay for killing NPCs, but very very slow. They do huge amounts of burn damage.

pistols

Pistols own. Low-end:

  • Airsoft pistols do the least damage out of pretty much any weapon which is cool I guess.
  • Defender 6mm pistols are not too slow and you can buy them easily.
  • .22 revolvers are not too slow and they're just lying around everywhere.
  • .38 or .357 revolvers are decent damage and speed. Probably the best disposable pistol.

High-end:

  • .71 Desert hawk revolvers are stupidly slow. Don't use them.
  • 12mm Hammerheads are the standard of pistols. Easy to speed-cap (14 brawn!) and huge damage.
  • 12mm Flughammers are pre-modded hammerheads. They're probably way more common.
  • 12mm Vipers are shittier hammerheads. Don't use them.
  • Samaritans are very slow but deal stupendous and unsoakable damage. Good for aiming at people.
  • Super Shorties require 19 brawn to speedcap but are very fast once you have and do a ton of damage. Very good.

fists

Fists own. Low-end:

  • Don't use your actual fists if you can help it.
  • Ripper claws are great at the low-end though they quickly become much less good and Ripper is kind of a shitty mutation to have.
  • Knuckle busters are really really good. You can buy them at Am. Mod them with balanced grips and force enhancers.

High-end:

  • Jawbreakers are the weapon of choice. They're decent speed and decent damage but 0 parry. Buy them in botany bay. Don't mod them.
  • Tesla gauntlets were recently buffed. They're still sort of slow but not too bad. They do elec damage and are parry class 1.
  • Edison gauntlets were recently buffed. They're still very slow. They do quite a bit of elec and beat damage though.
  • Abomination claws and teeth are very powerful, though generally considered less so than jawbreakers et al. Abomination is a very serious choice to make regarding how you play the game, though.

what armor should i use

ok what do i do now

how do i make xp

how do i make cash

what mutations do i get

what do you want to be, i mean who the fuck do you think you are