Difference between revisions of "Weapon mods"

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imported>Isadora
m (→‎Melee Weapon Mods: Update Pegleg Pete's link to point to the restored version.)
 
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== Mods ==
This is a listing for all the mods that can be attached to various [[Weaponry|weapons]] you can equip in HellMOO. Installing a mod takes some [[Craft]] skill; {{cmd|appraise}} the mod to see how hard it is to modify. More heavily modified weapons are also harder to [[repair]], and the added weight may affect the weapon's dodge penalty, which is equal to the weapon's weight in kilograms rounded down. Depending on the first mod you install, a specific prefix will be added to your weapon and the aliases will be updated to reflect this. If there is no specific prefix for that mod, it will be dubbed "custom".


EMP generator mod must be fitted before flame/shock/similar mods. Butane, flame and acid mods are mutually exclusive. You can only have one of the grip mods as well.
== Melee Weapon Mods ==
 
Depending on the first mod you install, a specific prefix will be added to your weapon and the aliases will be updated to reflect this. If there is no specific prefix for that mod, it will be dubbed "custom".


{| class="wikitable sortable" border=1 cellspacing=0
{| class="wikitable sortable" border=1 cellspacing=0
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! Mod !! Weapon !! Prefix !! Damtype !! Damage !! Critrate !! Notes  
! Mod !! Weapon !! Prefix !! Damtype !! Damage !! Critrate !! Notes  
|-
|-
! tentacle mod
! Spike cluster kit
| whips
| Clubs, knuckle buster
| tentacle
| Spiked
| bleed damage
| stab
| 1-2
| 10%
| Ammu-Nation. Sharpening kit adds damage to this.
|-
! Sharpened teeth
| Clubs
| Fang
| bleed
| 2-3
| ?
| Crafted from a dinosaur jawbone.
|-
! Sharpening kit
| Blades, Spears, knuckle buster
| Sharp
| slash or stab
| 1-2
| 10%
| Ammu-Nation. Increases slash/stab damage, or adds some slash if either aren't already present on the weapon.
|-
! Tentacle mod
| Whips
| Tentacle
| bleed
| 1-3
| 1-3
| 1%
| 1%
| crafted from kraken tentacles
| Crafted from kraken tentacles. Incompatible with Ninetails.
|-
|-
! ninetails mod
! Ninetails mod
| whips
| Whips
| ninetails
| Ninetails
| slash
| slash
| 3-6
| 3-6
| 9%
| 9%
| Botany Bay
| Botany Bay, at [[Pegleg_Petes|Pegleg Pete's]]. Not always there. Incompatible with Tentacle.
|-
|-
! folding stock
! Waste catalyst
| some pistols
| Chobo knife
| extended stock
| Irradiated
| colspan="3"|weapon is 2H, adds to hit, raises brawn requirement for speedcap
| irradiation
| 77Jack
| 2-6
| 0%
| Craft-only. Hard to soak rad damage that can be used with other element mods. Exclusive to chobo knives.
|-
|-
! firing pin kit
! Acid pump kit
| some pistols
| Most melee weapons
| custom
| Corrosive
| colspan="3"|adds burst (+2 hit) and auto (+3 hit) mods which increase damage but eat ammo faster.
| acid
| 77Jack, prepare to reload a lot
| 1-3
| ?
| Craft-only, not much soaks acid as well. Incompatible with other elements.
|-
|-
! propellant enhancer
! Shock generator
| rifles, some pistols
| Most melee weapons
| custom
| Electro
| colspan="3"|adds 3-3 damage
| elec
| 77Jack
| 1-3
| ?
| Ammu-Nation, can set people on fire or even put them into shock. Incompatible with other elements
|-
|-
! laser sight
! Emp generator
| rifles, pistols
| Most melee weapons
| sighted
| Pulse
| colspan="3"|adds (value?) tohit
| emp
| 77Jack
| 1-3
| ?
| Ammu-Nation, sometimes inflicts mentals in players with high focus. Incompatible with other elements.
|-
|-
! recoil suppressor
! Butane flame mod
| pistols
| Most melee weapons
| buffered
| Flame
| colspan="3"|lowers brawn requirement for speedcap by 2
| burn
| 77Jack
| 1-3
| ?
| Ammu-Nation, does burn damage and can set people on fire. Incompatible with other elements.
|-
|-
! force enhancer kit
! Grip tape
| clubs, heavy sword
| Most melee weapons, some Fists
| none
| Taped
| colspan="3"|adds brawn based damage
| Uses weapon's primary damage type.
| Ammu-Nation
| 0-1
| 0%
| Ammu-Nation. Adds a tiny bit of damage. Incompatible with other grip mods.
|-
|-
! Spike cluster kit
! Balanced grip
| clubs
| Most melee weapons, some Fists
| spiked
| Balanced
| ?
| colspan="3"|Reduces reflex required to cap weapon speed by 3.
| ?
| Ammu-Nation. Incompatible with other grip mods.
| ?
| Ammu-Nation
|-
|-
! inertial damper kit
! Gyro grip
| clubs
| Most melee weapons
| none
| Gyro
| colspan="3"|adds weapon speed
| colspan="3"|adds +2 tohit
| Ammu-Nation
| Ammu-Nation. Incompatible with other grip mods.
|-
|-
! sharpened teeth
! Inertial damper kit
| clubs
| Clubs
| fang
| Dampened
| adds bleed damage
| colspan="3"| Reduces reflex required to cap weapon speed by 5.
| 2-3
| Ammu-Nation Incompatible with other grip mods.
| ?
| crafted from a jawbone
|-
|-
! balanced grip
! Force enhancer kit
! blades spears whips
| Clubs, knuckle busters, heavy sword
| balanced
| Weighted
| colspan="3"|increases weapon speed
| colspan="3"|Adds extra brawn scaling. The monowire for clubs.
| Ammu-Nation
| Ammu-Nation
|-
|-
! sharpening kit
! Monowire serrator
| blades spears
| Blades, most Spears
| sharp
| Serrated
| slash or stab
| colspan="3"|Adds extra brawn scaling. Will '''reduce''' damage if user's brawn total is lower than 8.
| 1-2
| 10%
| Ammu-Nation
| Ammu-Nation
|-
|-
! monowire serrator
|}
| blades spears
 
| monowired
== Gun Mods ==
| colspan="3"|adds brawn bonus to damage
Guns have their own set of mods, listed here. All can be bought from 77Jack in [[Corpclave]], though laser sight mods can also be crafted.
| Ammu-Nation
 
{| class="wikitable sortable" border=1 cellspacing=0
|- bgcolor="#cccccc"
! Mod !! Weapon !! Prefix !! Notes
|-
|-
! acid pump kit
! Folding stock
|
| pistols
|
| Extended-stock
|
| Makes the gun two-handed, adds 1 tohit, makes it slower by .5. Useful for zombies, but not much else.
|
|
| craft-only
|-
|-
! grip tape
! Recoil suppressor
| any melee except knuckle buster
| pistols
| taped
| Buffered
|  
| Lowers brawn requirement for speedcap by 5
| 0-1
|
| Ammu-Nation
|-
|-
! gyro grip
! Firing pin kit
| any melee
| pistols
| gyro
| Custom
| colspan="3"|adds +1 tohit
| Adds burst (+2 hit) and auto (+3 hit) mods which increase damage but eat ammo faster.
| Ammu-Nation
|-
|-
! shock generator
! Propellant enhancer
| any melee
| rifles, pistols
| shock
| Custom
| elec
| Adds 3-3 damage
| 1-3
|
| Ammu-Nation, can set people on fire or even put them into shock
|-
|-
! emp generator mod
! Laser sight
| any melee
| rifles, pistols
| pulse
| Sighted
| emp
| Adds +1 tohit
| 1-3
|
| Ammu-Nation, provides one of the only damage types effective against ghosts
|-
|-
! butane flame mod
| any melee
| flame
| burn
| 1-3
|
| Ammu-Nation, does burn damage and can set people on fire
|}
|}


 
The table below records which firearm can be fitted with which mod.
=== [[Weaponry#Weapon_mods|Return to weapons list]] ===
 
== Gun mods ==
 
The table below records which firearm can be fitted with which mod.  Credit goes to Twerp and Dibolcrif for this.
{| class="wikitable" border="1" cellpadding="1" cellspacing="0" style="text-align: center"
{| class="wikitable" border="1" cellpadding="1" cellspacing="0" style="text-align: center"
|- bgcolor="#cccccc"
|- bgcolor="#cccccc"
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! Pin   
! Pin   
! Propellant
! Propellant
|-
! WEIGHT
| 400g
| 300g
| 100g
| 100g
| 100g
|-
! PRICE
| $2100
| $4200
| $9600
| $11250
| $13200
|-
|-
! .22 Revolver
! .22 Revolver
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|-
|-
! Harpoon Pistol
! Harpoon Pistol
| ?
| No
| ?
| No
| ?
! Yes
|
| No
| ?
! Yes
|-
|-
! Harpoon Rifle
! Harpoon Rifle
Line 313: Line 333:
|-
|-
! Needle Rifle
! Needle Rifle
| ?
| No
| ?
| No
| ?
! Yes
| ?
| No
| ?
| No
|-
|-
! Needler
! Needler
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! Yes
! Yes
! Yes
! Yes
! Yes
| No
! Yes
! Yes
|-
|-
Line 436: Line 456:
! Yes
! Yes
! Yes
! Yes
! Yes
| No
! Yes
! Yes
|-
|-
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|-
|-
|}
|}
=== [[Weaponry#Firearms_-_Mod_Table|Return to weapons list]] ===

Latest revision as of 16:31, 15 January 2019

This is a listing for all the mods that can be attached to various weapons you can equip in HellMOO. Installing a mod takes some Craft skill; appraise the mod to see how hard it is to modify. More heavily modified weapons are also harder to repair, and the added weight may affect the weapon's dodge penalty, which is equal to the weapon's weight in kilograms rounded down. Depending on the first mod you install, a specific prefix will be added to your weapon and the aliases will be updated to reflect this. If there is no specific prefix for that mod, it will be dubbed "custom".

Melee Weapon Mods

Mod Weapon Prefix Damtype Damage Critrate Notes
Spike cluster kit Clubs, knuckle buster Spiked stab 1-2 10% Ammu-Nation. Sharpening kit adds damage to this.
Sharpened teeth Clubs Fang bleed 2-3 ? Crafted from a dinosaur jawbone.
Sharpening kit Blades, Spears, knuckle buster Sharp slash or stab 1-2 10% Ammu-Nation. Increases slash/stab damage, or adds some slash if either aren't already present on the weapon.
Tentacle mod Whips Tentacle bleed 1-3 1% Crafted from kraken tentacles. Incompatible with Ninetails.
Ninetails mod Whips Ninetails slash 3-6 9% Botany Bay, at Pegleg Pete's. Not always there. Incompatible with Tentacle.
Waste catalyst Chobo knife Irradiated irradiation 2-6 0% Craft-only. Hard to soak rad damage that can be used with other element mods. Exclusive to chobo knives.
Acid pump kit Most melee weapons Corrosive acid 1-3 ? Craft-only, not much soaks acid as well. Incompatible with other elements.
Shock generator Most melee weapons Electro elec 1-3 ? Ammu-Nation, can set people on fire or even put them into shock. Incompatible with other elements
Emp generator Most melee weapons Pulse emp 1-3 ? Ammu-Nation, sometimes inflicts mentals in players with high focus. Incompatible with other elements.
Butane flame mod Most melee weapons Flame burn 1-3 ? Ammu-Nation, does burn damage and can set people on fire. Incompatible with other elements.
Grip tape Most melee weapons, some Fists Taped Uses weapon's primary damage type. 0-1 0% Ammu-Nation. Adds a tiny bit of damage. Incompatible with other grip mods.
Balanced grip Most melee weapons, some Fists Balanced Reduces reflex required to cap weapon speed by 3. Ammu-Nation. Incompatible with other grip mods.
Gyro grip Most melee weapons Gyro adds +2 tohit Ammu-Nation. Incompatible with other grip mods.
Inertial damper kit Clubs Dampened Reduces reflex required to cap weapon speed by 5. Ammu-Nation Incompatible with other grip mods.
Force enhancer kit Clubs, knuckle busters, heavy sword Weighted Adds extra brawn scaling. The monowire for clubs. Ammu-Nation
Monowire serrator Blades, most Spears Serrated Adds extra brawn scaling. Will reduce damage if user's brawn total is lower than 8. Ammu-Nation

Gun Mods

Guns have their own set of mods, listed here. All can be bought from 77Jack in Corpclave, though laser sight mods can also be crafted.

Mod Weapon Prefix Notes
Folding stock pistols Extended-stock Makes the gun two-handed, adds 1 tohit, makes it slower by .5. Useful for zombies, but not much else.
Recoil suppressor pistols Buffered Lowers brawn requirement for speedcap by 5
Firing pin kit pistols Custom Adds burst (+2 hit) and auto (+3 hit) mods which increase damage but eat ammo faster.
Propellant enhancer rifles, pistols Custom Adds 3-3 damage
Laser sight rifles, pistols Sighted Adds +1 tohit

The table below records which firearm can be fitted with which mod.

Weapon Recoil Stock Laser Pin Propellant
WEIGHT 400g 300g 100g 100g 100g
PRICE $2100 $4200 $9600 $11250 $13200
.22 Revolver Yes Yes Yes No Yes
.357 Revolver Yes Yes Yes No Yes
.38 Revolver Yes Yes Yes No Yes
.44 Revolver Yes No Yes No Yes
.71 Revolver Yes No Yes No Yes
10/22 No No Yes No Yes
9mm Beretta Yes Yes Yes Yes Yes
AK-7 No No Yes No Yes
American-180 No No Yes No No
AR-17 No No Yes No Yes
Bullpup Rifle No No Yes No Yes
Disruptor No No Yes No Yes
EMP Shotgun No No Yes No Yes
Fletchette Pistol Yes Yes Yes No Yes
Hammerhead 12mm Yes Yes Yes Yes Yes
Harpoon Pistol No No Yes No Yes
Harpoon Rifle No No Yes No Yes
Kel-Tec P11 9mm Yes Yes Yes Yes Yes
Lasblaster No Yes Yes No No
Lizard Gun No No No No No
Needle Pistol No No Yes No No
Needle Rifle No No Yes No No
Needler Yes Yes Yes No ?
Plasma Rifle No No Yes No No
Powersquirt Yes Yes Yes No Yes
Proton Pack No No Yes No Yes
Pump Shotgun No No Yes No Yes
Riot Gun No No Yes No Yes
Samaritan Yes Yes Yes No Yes
Sawn-off Shotgun No No Yes No Yes
SCAR-L No No Yes No Yes
Sniper Rifle No No Yes No Yes
Super Shorty No No Yes No Yes
Target Pistol Yes Yes Yes Yes Yes
Tesla Rifle No No Yes No Yes
Tommy Gun No No Yes No Yes
TT-77 No No Yes No Yes
Vector Carbine No No Yes No Yes
Viper 12mm Yes Yes Yes No Yes
Walther P99 Yes Yes Yes Yes Yes