Difference between revisions of "Weapon mods"
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imported>D9cadence m (→Mods) |
imported>Dibolcrif (→Mods) |
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EMP generator mod must be fitted before flame/shock/similar mods. Butane, flame and acid mods are mutually exclusive. You can only have one of the grip mods as well. | EMP generator mod must be fitted before flame/shock/similar mods. Butane, flame and acid mods are mutually exclusive. You can only have one of the grip mods as well. | ||
Depending on the first mod you install, a specific prefix will be added to your weapon and the aliases will be updated to reflect this. If there is no specific prefix for that mod, it will be dubbed "custom". | Depending on the first mod you install, a specific prefix will be added to your weapon and the aliases will be updated to reflect this. If there is no specific prefix for that mod, it will be dubbed "custom". | ||
| Line 13: | Line 11: | ||
! tentacle mod | ! tentacle mod | ||
| whips | | whips | ||
| | | tentacle | ||
| bleed damage | | bleed damage | ||
| 1-3 | | 1-3 | ||
| 1% | | 1% | ||
| crafted from kraken | | crafted from kraken tentacles | ||
|- | |- | ||
! ninetails mod | ! ninetails mod | ||
| Line 25: | Line 23: | ||
| 3-6 | | 3-6 | ||
| 9% | | 9% | ||
| | | Botany Bay | ||
|- | |- | ||
! folding stock | ! folding stock | ||
| some pistols | | some pistols | ||
| extended stock | | extended stock | ||
| colspan="3"|weapon is 2H, adds to hit | | colspan="3"|weapon is 2H, adds to hit, raises brawn requirement for speedcap | ||
| 77Jack | | 77Jack | ||
|- | |- | ||
! firing pin kit | ! firing pin kit | ||
| some pistols | | some pistols | ||
| | | custom | ||
| colspan="3"|adds burst (+2 hit) and auto (+3 hit) mods which increase damage but eat ammo faster. | | colspan="3"|adds burst (+2 hit) and auto (+3 hit) mods which increase damage but eat ammo faster. | ||
| 77Jack, prepare to reload a lot | | 77Jack, prepare to reload a lot | ||
| Line 41: | Line 39: | ||
! propellant enhancer | ! propellant enhancer | ||
| rifles, some pistols | | rifles, some pistols | ||
| | | custom | ||
| colspan="3"| | | colspan="3"|adds 3-3 damage | ||
| 77Jack | | 77Jack | ||
|- | |- | ||
| Line 48: | Line 46: | ||
| rifles, pistols | | rifles, pistols | ||
| sighted | | sighted | ||
| colspan="3"|adds | | colspan="3"|adds (value?) tohit | ||
| 77Jack | | 77Jack | ||
|- | |- | ||
! recoil suppressor | ! recoil suppressor | ||
| pistols | | pistols | ||
| | | buffered | ||
| colspan="3"| | | colspan="3"|lowers brawn requirement for speedcap by 2 | ||
| 77Jack | | 77Jack | ||
|- | |- | ||
| Line 61: | Line 59: | ||
| none | | none | ||
| colspan="3"|adds brawn based damage | | colspan="3"|adds brawn based damage | ||
| | | Ammu-Nation | ||
|- | |- | ||
! Spike cluster kit | ! Spike cluster kit | ||
| Line 69: | Line 67: | ||
| ? | | ? | ||
| ? | | ? | ||
| | | Ammu-Nation | ||
|- | |- | ||
! inertial damper kit | ! inertial damper kit | ||
| Line 75: | Line 73: | ||
| none | | none | ||
| colspan="3"|adds weapon speed | | colspan="3"|adds weapon speed | ||
| | | Ammu-Nation | ||
|- | |- | ||
! | ! sharpened teeth | ||
| clubs | | clubs | ||
| fang | | fang | ||
| Line 83: | Line 81: | ||
| 2-3 | | 2-3 | ||
| ? | | ? | ||
| | | crafted from a jawbone | ||
|- | |- | ||
! balanced grip | ! balanced grip | ||
| Line 89: | Line 87: | ||
| balanced | | balanced | ||
| colspan="3"|increases weapon speed | | colspan="3"|increases weapon speed | ||
| | | Ammu-Nation | ||
|- | |- | ||
! sharpening kit | ! sharpening kit | ||
| Line 97: | Line 95: | ||
| 1-2 | | 1-2 | ||
| 10% | | 10% | ||
| | | Ammu-Nation | ||
|- | |- | ||
! monowire serrator | ! monowire serrator | ||
| Line 103: | Line 101: | ||
| monowired | | monowired | ||
| colspan="3"|adds brawn bonus to damage | | colspan="3"|adds brawn bonus to damage | ||
| | | Ammu-Nation | ||
|- | |- | ||
! acid | ! acid pump kit | ||
| | | | ||
| | | | ||
| Line 111: | Line 109: | ||
| | | | ||
| | | | ||
| craft only | | craft-only | ||
|- | |- | ||
! grip tape | ! grip tape | ||
| Line 119: | Line 117: | ||
| 0-1 | | 0-1 | ||
| | | | ||
| | | Ammu-Nation | ||
|- | |- | ||
! gyro grip | ! gyro grip | ||
| any melee | | any melee | ||
| | | gyro | ||
| colspan="3"|adds +1 | | colspan="3"|adds +1 tohit | ||
| | | Ammu-Nation | ||
|- | |- | ||
! shock generator | ! shock generator | ||
| Line 133: | Line 131: | ||
| 1-3 | | 1-3 | ||
| | | | ||
| | | Ammu-Nation, can set people on fire or even put them into shock | ||
|- | |- | ||
! emp generator mod | ! emp generator mod | ||
| Line 141: | Line 139: | ||
| 1-3 | | 1-3 | ||
| | | | ||
| | | Ammu-Nation, provides one of the only damage types effective against ghosts | ||
|- | |- | ||
! butane flame mod | ! butane flame mod | ||
| Line 149: | Line 147: | ||
| 1-3 | | 1-3 | ||
| | | | ||
| | | Ammu-Nation, does burn damage and can set people on fire | ||
|} | |} | ||
=== [[Weaponry#Weapon_mods|Return to weapons list]] === | === [[Weaponry#Weapon_mods|Return to weapons list]] === | ||
Revision as of 22:12, 3 May 2012
Mods
EMP generator mod must be fitted before flame/shock/similar mods. Butane, flame and acid mods are mutually exclusive. You can only have one of the grip mods as well.
Depending on the first mod you install, a specific prefix will be added to your weapon and the aliases will be updated to reflect this. If there is no specific prefix for that mod, it will be dubbed "custom".
| Mod | Weapon | Prefix | Damtype | Damage | Critrate | Notes |
|---|---|---|---|---|---|---|
| tentacle mod | whips | tentacle | bleed damage | 1-3 | 1% | crafted from kraken tentacles |
| ninetails mod | whips | ninetails | slash | 3-6 | 9% | Botany Bay |
| folding stock | some pistols | extended stock | weapon is 2H, adds to hit, raises brawn requirement for speedcap | 77Jack | ||
| firing pin kit | some pistols | custom | adds burst (+2 hit) and auto (+3 hit) mods which increase damage but eat ammo faster. | 77Jack, prepare to reload a lot | ||
| propellant enhancer | rifles, some pistols | custom | adds 3-3 damage | 77Jack | ||
| laser sight | rifles, pistols | sighted | adds (value?) tohit | 77Jack | ||
| recoil suppressor | pistols | buffered | lowers brawn requirement for speedcap by 2 | 77Jack | ||
| force enhancer kit | clubs, heavy sword | none | adds brawn based damage | Ammu-Nation | ||
| Spike cluster kit | clubs | spiked | ? | ? | ? | Ammu-Nation |
| inertial damper kit | clubs | none | adds weapon speed | Ammu-Nation | ||
| sharpened teeth | clubs | fang | adds bleed damage | 2-3 | ? | crafted from a jawbone |
| balanced grip | blades spears whips | balanced | increases weapon speed | Ammu-Nation | ||
| sharpening kit | blades spears | sharp | slash or stab | 1-2 | 10% | Ammu-Nation |
| monowire serrator | blades spears | monowired | adds brawn bonus to damage | Ammu-Nation | ||
| acid pump kit | craft-only | |||||
| grip tape | any melee except knuckle buster | taped | 0-1 | Ammu-Nation | ||
| gyro grip | any melee | gyro | adds +1 tohit | Ammu-Nation | ||
| shock generator | any melee | shock | elec | 1-3 | Ammu-Nation, can set people on fire or even put them into shock | |
| emp generator mod | any melee | pulse | emp | 1-3 | Ammu-Nation, provides one of the only damage types effective against ghosts | |
| butane flame mod | any melee | flame | burn | 1-3 | Ammu-Nation, does burn damage and can set people on fire | |
Return to weapons list
Gun mods
The table below records which firearm can be fitted with which mod. Credit goes to Twerp and Dibolcrif for this.
| Weapon | Recoil | Stock | Laser | Pin | Propellant |
|---|---|---|---|---|---|
| .22 Revolver | Yes | Yes | Yes | No | Yes |
| .357 Revolver | Yes | Yes | Yes | No | Yes |
| .38 Revolver | Yes | Yes | Yes | No | Yes |
| .44 Revolver | Yes | No | Yes | No | Yes |
| .71 Revolver | Yes | No | Yes | No | Yes |
| 10/22 | No | No | Yes | No | Yes |
| 9mm Beretta | Yes | Yes | Yes | Yes | Yes |
| AK-7 | No | No | Yes | No | Yes |
| American-180 | No | No | Yes | No | No |
| AR-17 | No | No | Yes | No | Yes |
| Bullpup Rifle | No | No | Yes | No | Yes |
| Disruptor | No | No | Yes | No | Yes |
| EMP Shotgun | No | No | Yes | No | Yes |
| Fletchette Pistol | Yes | Yes | Yes | No | Yes |
| Hammerhead 12mm | Yes | Yes | Yes | Yes | Yes |
| Harpoon Pistol | ? | ? | ? | ? | ? |
| Harpoon Rifle | No | No | Yes | No | Yes |
| Kel-Tec P11 9mm | Yes | Yes | Yes | Yes | Yes |
| Lasblaster | No | Yes | Yes | No | No |
| Lizard Gun | No | No | No | No | No |
| Needle Pistol | No | No | Yes | No | No |
| Needle Rifle | ? | ? | ? | ? | ? |
| Needler | Yes | Yes | Yes | No | ? |
| Plasma Rifle | No | No | Yes | No | No |
| Powersquirt | Yes | Yes | Yes | No | Yes |
| Proton Pack | No | No | Yes | No | Yes |
| Pump Shotgun | No | No | Yes | No | Yes |
| Riot Gun | No | No | Yes | No | Yes |
| Samaritan | Yes | Yes | Yes | Yes | Yes |
| Sawn-off Shotgun | No | No | Yes | No | Yes |
| SCAR-L | No | No | Yes | No | Yes |
| Sniper Rifle | No | No | Yes | No | Yes |
| Super Shorty | No | No | Yes | No | Yes |
| Target Pistol | Yes | Yes | Yes | Yes | Yes |
| Tesla Rifle | No | No | Yes | No | Yes |
| Tommy Gun | No | No | Yes | No | Yes |
| TT-77 | No | No | Yes | No | Yes |
| Vector Carbine | No | No | Yes | No | Yes |
| Viper 12mm | Yes | Yes | Yes | Yes | Yes |
| Walther P99 | Yes | Yes | Yes | Yes | Yes |