Difference between revisions of "Useful Generics (Programming)"
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imported>Grunthawg (New page: '''generic rooms and room related activities''' {| border=1 style="wikitable" cellspacing=0 cellpadding=3 |- bgcolor="#cccccc" ! Object Number !! Name !! Description |- | #591667 || bar...) |
imported>Grunthawg |
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'''monsters''' | |||
{| border=1 style="wikitable" cellspacing=0 cellpadding=3 | |||
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! Object Number !! Name !! Description | |||
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| #468400 || monster with abilities || First you add the verbs that represent the "abilities". Then you add a list of the verb names and the percentage of health required to make the ability available. Then you set the cooldown. Then you collect the tears (grunthawg) | |||
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Revision as of 02:14, 16 April 2010
monsters
| Object Number | Name | Description |
|---|---|---|
| #468400 | monster with abilities | First you add the verbs that represent the "abilities". Then you add a list of the verb names and the percentage of health required to make the ability available. Then you set the cooldown. Then you collect the tears (grunthawg) |
generic rooms and room related activities
| Object Number | Name | Description |
|---|---|---|
| #591667 | barricade spawner | root class that spawns a barricade that must be destroyed before the player continues (grunthawg) |
| #572909 | ambushing monster spawner | root class that spawns monsters. Options for delays, list of teleportation spots, and cooldown (grunthawg) |
generic exits
| Object Number | Name | Description |
|---|---|---|
| #537128 | stationary portal | A stationary portal with options (robot!!!) |
| #539228 | teleporting portal | A teleporting portal with options (robot!!!) |