Difference between revisions of "Solar Sponge"

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imported>Char
imported>Sobek
(advantages/disadvantages)
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This mutation grants:
This mutation grants:
     +1-3 burn resistance
     +1-3 burning resistance
     +2-2 radiation resistance
     +2-2 irradiation resistance
     +2-3 laser resistance
     +2-3 laser resistance
     Healing effect when hot
     Healing effect when hot
     +2 to Brawn/Brains when in the sun
     +2 to Brawn/Brains when in the sun
    Drastically reduced chance to acquire a [[Mental illness]] when using [[Carrie]]


== Advantages ==
== Advantages ==
Apart from the bonus burn and laser soaks, you'll get a fairly good brains and brawn bonus at daylight when you're out in the open. You'll also get healed by heat, which can go up to +6-7 per tick in places like the ant colony or summertime coventry. While you'll be mostly immune to fire (but not to it's debuff), you won't get healed by itself - fire simply raises your temperature higher, so in cold places it's possible to still not being healed while burning.
Apart from the bonus burn/irrad/laser soaks, you'll get a fairly good Brains and Brawn bonus when in sunlight.<br>
 
You'll also get healed at high body temperatures, which can go up to +6-7 per tick in hot places like the ant colony or summertime Coventry.<br>
You get a total of 3-6 radiation resistance too, which is pretty nice.
Other neat bonuses are taking no damage from being on fire and having a drastically lowered chance to contract [[Carrie]] mentals.
   
 
 
== Disadvantages ==
== Disadvantages ==


Takes up a level-two soak slot. Despite being healed by heat, it is still possible to get TOO hot if you're on fire, debuffing you like normal and possibly even hurting you through your soaks. Note that this is the ''heat'' debuff, which is separate from and in addition to the sizeable ''on fire'' debuff, so don't go overboard.
While you're immune to damage from being set on fire, you will still suffer the [[Buffs and Debuffs|debuffs]] to your weapon skills.<br>
The +2 Brw/Brn bonus while in sunlight is unreliable compared to [[Yeti Fur]]'s permanent +1 Brw.<br>
Despite being healed by heat, it is still possible to get TOO hot if you're on fire, debuffing you like normal and possibly even hurting you through your soaks.<br>
Note that this is the ''heat'' debuff, which is separate from and in addition to the sizeable ''on fire'' debuff, so don't go overboard.<br>


== Appearance ==
== Appearance ==

Revision as of 11:03, 14 May 2017

Solar Sponge is a soak mutation which gives resistance against burn, radiation, and acid damage. It also lets you heal when you're hot (healing is determined on temperature), and gives a maximum bonus of +2 to Brawn/Brains while in the sun.

Location

Solar Sponge can be found at ground zero, in the Wasteland

Effects

This mutation grants:

    +1-3 burning resistance
    +2-2 irradiation resistance
    +2-3 laser resistance
    Healing effect when hot
    +2 to Brawn/Brains when in the sun
    Drastically reduced chance to acquire a Mental illness when using Carrie

Advantages

Apart from the bonus burn/irrad/laser soaks, you'll get a fairly good Brains and Brawn bonus when in sunlight.
You'll also get healed at high body temperatures, which can go up to +6-7 per tick in hot places like the ant colony or summertime Coventry.
Other neat bonuses are taking no damage from being on fire and having a drastically lowered chance to contract Carrie mentals.

Disadvantages

While you're immune to damage from being set on fire, you will still suffer the debuffs to your weapon skills.
The +2 Brw/Brn bonus while in sunlight is unreliable compared to Yeti Fur's permanent +1 Brw.
Despite being healed by heat, it is still possible to get TOO hot if you're on fire, debuffing you like normal and possibly even hurting you through your soaks.
Note that this is the heat debuff, which is separate from and in addition to the sizeable on fire debuff, so don't go overboard.

Appearance

His/Hers/It's glowing skin has a bleached-white look to it.