Difference between revisions of "Rerolling"

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imported>Makoto
(Created page with "Rerolling is the act of deleting your clone and then killing yourself until your HP reaches 0 and you are forced to NOT respawn in 5 seconds. There are many reasons for a player ...")
 
imported>Isadora
(Rewrote the rerolling checklist section with a more complete list and detailed explanation of what the list entails.)
 
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Rerolling is the act of deleting your clone and then killing yourself until your HP reaches 0 and you are forced to NOT respawn in 5 seconds. There are many reasons for a player to want to reroll, such as having shitty stats, not liking their current build or fucking up their current build. You can also reroll if you messed up your mutations and you don't want to go through the terrible process of demutating. Old players and new like to reroll, usually characters who are new to the game decide it's a great idea to make all of their stats 10(with two left over) so they reroll, or players who have rolled abomination want to live a simple life in a cute suburban home inside of Freedom City without getting killed to death. This guide will go over the reasons someone would want to reroll, in what situations you should reroll and most importantly some things you should do BEFORE rerolling.
''Let's do the time warp again!''


To "reroll" is to start over from the beginning with your character in HellMOO, allowing you to completely change that character's build and other details. Rerolling is a very common practice in HellMOO.


== Reasons NOT to Reroll ==
== Rerolling in Practice ==
Rerolling is easy to do. First, go to the clone bank you are subscribed to (by default, this is [[Clone Arrangers]]). There, {{cmd|delete}} your clone. Once that's done, die in any way you like. This will send you to the [[Dreams of Before]], where you will run the usual [[Character Creation]] gauntlet all over again. This is your chance to start building your character up however you like.


You may have a lot to live for! You should take the decision of rerolling quite seriously, and rerolling may be a permanent solution to a temporary problem (there are hotlines for this.)
Part of the reason that rerolling is so popular is that aside from being quite easy to do, it's also not a hard reset like the [[abyss]] is, and comes with relatively lax penalties and effects:
* '''-75% total XP.''' This is the most obvious penalty; if you are 100,000 total XP, you'll be 25k after you reroll.
* '''Resets for [[jobs]] and [[achievements]]'''. This means that despite starting 25% total, you can still level up faster thanks to all the XP you stand to earn. It also grants you another shot at earning once-per-playthrough achievement rewards, like the deathsuit.
* '''Resets for [[XP]], [[mutations]] and [[IP]].''' This is the reason most people reroll; it gives you a completely clean slate for building your character.
* '''Hard reset for rep.''' Active PvPers will find maintaining their rep a serious struggle, and for pickers in particular, it's just a matter of time before SWAT decides you've had enough fun. Rerolling resets your rep with all factions to zero for a clean slate.
* '''Resets age.''' Probably the least common reason to reroll: at late age (over 60), characters start suffering penalties for being stuffy and old. Rerolling resets your age back to 13 to prevent these issues.
* '''Keep all your money and stuff.''' Unlike the abyss, rerolling doesn't involve losing any material possessions or apartments, so you can zoom back to 220k while ensconced in the comfort of your 37 hot-tubs.


• You should not reroll if someone is bullying you and you think going abomination will stop them, some builds take a lot to pay off, and by the time you've completed your new build they will have just kept bullying you anyway.
Rerolling is nothing to be overly worried about; with a little practice, XP is really quick to earn, and you can zoom back to strength in good time with a new build. If you'd rather check out a new build while not sacrificing your hard-earned strength, however, you might try the [[alts]] system instead.


• You should not reroll just because someone tells you to, your character is kind of like a text representation of you, and you shouldn't let other people tell you who YOU are!
== Rerolling Checklist ==


• You should not reroll if you just grinded to 6 raw in clubs and then went down into the sewers and got killed by 20 alligators at the same time, also if you decide to reroll after that please do not kill yourself with box-cutters in front of 5+ impressionable newbies in the corp HQ while screaming how much you hate your corp.
Some opportunities are a once-per-playthrough affair, and if you reroll without earning those rewards, you'll miss out on some earning potential. Some players care about this and some don't, but it's a common enough concern that some popular one-shot rewards are listed here. The ''means'' of getting these rewards are a spoiler, so putting them on the wiki is against the rules; ask around.


• You should not reroll if you feel like you've made a lot of progress with your character, it's not that hard to get to like 100,000 experience in Hellmoo, but if you feel like you don't have the motivation to do it again, rerolling may not be the best idea.
* The '''three exclusive [[Blades]]''': the Lotus Nodachi, Hosaka Daikatana, and optionally the less well-regarded Fine Katana.
 
* The '''2 deathsuits and the deathshead'''. The second deathsuit and the head are quite difficult to acquire, so lots of people just settle for the one deathsuit.
• If you already own the whole game in your pocket and you have an amount of experience that would be impossible for someone who just joined the game to get.
* The '''Sky Raider and Sky Commisar dusters'''. Like the deathshead, these are tough to get, so lots of people skip them.
 
* The '''doctor's mirror'''.
== Reasons to Reroll ==
* The '''yellow repair gloves'''.
 
* The '''excavation utility helmet'''.
• If you have 9 raw in fuck.
 
• If you're a hopeless newbie and someone told you you messed up your stats.
 
• If you have nothing to lose.
 
• If you legitimately feel like it would be better to be a different build.
 
• If you don't like your current one.
 
• If you're curious of another build.
 
• If you want to go abomination and destroy everyone in the game.
 
'''THIS ISN'T DONE YET, I'LL WORK ON IT LATER FUCK'''

Latest revision as of 13:04, 19 March 2019

Let's do the time warp again!

To "reroll" is to start over from the beginning with your character in HellMOO, allowing you to completely change that character's build and other details. Rerolling is a very common practice in HellMOO.

Rerolling in Practice

Rerolling is easy to do. First, go to the clone bank you are subscribed to (by default, this is Clone Arrangers). There, delete your clone. Once that's done, die in any way you like. This will send you to the Dreams of Before, where you will run the usual Character Creation gauntlet all over again. This is your chance to start building your character up however you like.

Part of the reason that rerolling is so popular is that aside from being quite easy to do, it's also not a hard reset like the abyss is, and comes with relatively lax penalties and effects:

  • -75% total XP. This is the most obvious penalty; if you are 100,000 total XP, you'll be 25k after you reroll.
  • Resets for jobs and achievements. This means that despite starting 25% total, you can still level up faster thanks to all the XP you stand to earn. It also grants you another shot at earning once-per-playthrough achievement rewards, like the deathsuit.
  • Resets for XP, mutations and IP. This is the reason most people reroll; it gives you a completely clean slate for building your character.
  • Hard reset for rep. Active PvPers will find maintaining their rep a serious struggle, and for pickers in particular, it's just a matter of time before SWAT decides you've had enough fun. Rerolling resets your rep with all factions to zero for a clean slate.
  • Resets age. Probably the least common reason to reroll: at late age (over 60), characters start suffering penalties for being stuffy and old. Rerolling resets your age back to 13 to prevent these issues.
  • Keep all your money and stuff. Unlike the abyss, rerolling doesn't involve losing any material possessions or apartments, so you can zoom back to 220k while ensconced in the comfort of your 37 hot-tubs.

Rerolling is nothing to be overly worried about; with a little practice, XP is really quick to earn, and you can zoom back to strength in good time with a new build. If you'd rather check out a new build while not sacrificing your hard-earned strength, however, you might try the alts system instead.

Rerolling Checklist

Some opportunities are a once-per-playthrough affair, and if you reroll without earning those rewards, you'll miss out on some earning potential. Some players care about this and some don't, but it's a common enough concern that some popular one-shot rewards are listed here. The means of getting these rewards are a spoiler, so putting them on the wiki is against the rules; ask around.

  • The three exclusive Blades: the Lotus Nodachi, Hosaka Daikatana, and optionally the less well-regarded Fine Katana.
  • The 2 deathsuits and the deathshead. The second deathsuit and the head are quite difficult to acquire, so lots of people just settle for the one deathsuit.
  • The Sky Raider and Sky Commisar dusters. Like the deathshead, these are tough to get, so lots of people skip them.
  • The doctor's mirror.
  • The yellow repair gloves.
  • The excavation utility helmet.