Difference between revisions of "Pistols"

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imported>Metal
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''A gunman has got to keep his '''[[Cool|cool]]''' and have the '''[[Reflexes|reflexes]]''' to take the best possible shot.''
''A gunman has got to keep his '''[[Cool|cool]]''' and have the '''[[Reflexes|reflexes]]''' to take the best possible shot.''
[[Image:pistols.jpg|thumb|truth.]]


The ability to use one-handed firearms in combat.
The ability to use one-handed firearms in combat.

Revision as of 21:59, 13 June 2010

A gunman has got to keep his cool and have the reflexes to take the best possible shot.

truth.

The ability to use one-handed firearms in combat.

This skill affects how likely you are to hit someone with any kind of one-handed fired weapon -- revolvers, semi-automatic pistols, small crossbows, dart pistols, and the like.

Pistols are an interesting and viable weapon for a plethora of reasons: - Using only one hand greatly helps healing in combat or any other auxiliary item - Pistols cannot be parried meaning a high hit percentage will be high no matter what the enemy is using as his/her weapon. - Pistols use bullet damage which causes bleeding and is a tough damage to soak. - It is a great secondary weapon for blades users

Cons to Pistols: - AMMO, it can be expensive or just hard to find, either way it can be a pain - You cannot parry an attack with a pistol - During combat you will have to reload, this can cost valuable time in a battle.

See Weaponry