Difference between revisions of "Phaser"

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imported>Sobek
(mentioned interaction with blink)
imported>Sobek
m (mentioned psi jizz and rephrased some parts)
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   [ phase : Phase back to your memorized location. ]
   [ phase : Phase back to your memorized location. ]


Phaser is a mutation that uses a [[focus]] roll to teleport (phase) you to a memorized spot. You may only have one place memorized at any time, though you can change your memorized spot as you please. This mutation gives two new commands for the player to use. {{cmd|memorize}} is the command to memorize the tile you are currently in. The tile must be outdoors for you to memorize it. The command {{cmd|phase}} is the command used to subsequently teleport back to your memorized area. This command has a few catches which can make the mutation slightly frustrating. First off, the spot you have memorized must not have people on it. If it does, {{cmd|phase}} will not work. The same will happen if the tile ''you'' are in has other players standing in it.   
Phaser is a mutation that uses a [[focus]] roll to teleport (phase) you to a memorized spot. You may only have one place memorized at any time, though you can change your memorized spot as you please. This mutation gives two new commands for the player to use. {{cmd|memorize}} is the command to memorize the tile you are currently in. The tile must be outdoors for you to memorize it (patios work). The command {{cmd|phase}} is the command used to subsequently teleport back to your memorized area.<br>
This command has a few catches which can make the mutation slightly frustrating. First off, the spot you have memorized must not have players/NPCs on it. If it does, {{cmd|phase}} will not work. The same will happen if the tile ''you'' are in has other players standing in it.   


Based on the aforementioned focus roll, {{cmd|phase}} can either fail or be successful. If failure occurs, the user is given stress and remains stationary. If successful, the user is still given stress, but teleports to the memorized location.
Based on the aforementioned focus roll, {{cmd|phase}} can either fail or be successful. If failure occurs, the user is given stress and remains stationary. If successful, the user is still given stress, but teleports to the memorized location.
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For consistent success, Phaser only requires focus in the mid-teens, and past 17 or so failing the focus check is very unlikely.
For consistent success, Phaser only requires focus in the mid-teens, and past 17 or so failing the focus check is very unlikely.


If you mutated [[Blink]], there is a chance that phasing will result in you attempting a blink to a random location instead. This can be cancelled with the {{cmd|stop}} command.
This mutation gives you a permanent +1 advantage to your total focus. Phaser is incompatible with these mutations: [[clairvoyance]], [[leapfrog]], [[medium]], and [[flight]].
 
== Dangers ==
 
If you mutated [[Blink]], attempting to phase can result in a random blink instead. This can be cancelled with the {{cmd|stop}} command.


This mutation gives you a permanent +1 advantage to your total focus. Phaser is incompatible with these mutations: [[clairvoyance]], [[leapfrog]], [[medium]], and [[flight]].
  You concentrate on going somewhere else, but your mind can't decide where it wants to go...


== Message seen by others upon phasing into a room ==
Large amounts of psi shimmers from [[Clairvoyance|Clairvoyants]] can block a phase spot, just as if there was someone standing on it.
    You're sure <person> wasn't here a moment ago, but somehow s/he's standing in front of you now.


== Messages seen by other players ==
  You're sure <person> wasn't here a moment ago, but somehow s/he's standing in front of you now.
  <Person>'s eyes roll back and his/her face contorts silently.
[[Category:Mutation]]
[[Category:Mutation]]

Revision as of 20:46, 17 June 2016

 <User>'s limbs go rigid and his eyes roll back in his head. His body flickers and becomes briefly translucent, then all is normal again.
 [ (Psi ability to phase-teleport to a memorized location.) ]
 [ Your focus increased by 1! ]
 [ You've just received some new commands. ]
 [ memorize : Remember your location for phasing back to later. ]
 [ phase : Phase back to your memorized location. ]

Phaser is a mutation that uses a focus roll to teleport (phase) you to a memorized spot. You may only have one place memorized at any time, though you can change your memorized spot as you please. This mutation gives two new commands for the player to use. memorize is the command to memorize the tile you are currently in. The tile must be outdoors for you to memorize it (patios work). The command phase is the command used to subsequently teleport back to your memorized area.
This command has a few catches which can make the mutation slightly frustrating. First off, the spot you have memorized must not have players/NPCs on it. If it does, phase will not work. The same will happen if the tile you are in has other players standing in it.

Based on the aforementioned focus roll, phase can either fail or be successful. If failure occurs, the user is given stress and remains stationary. If successful, the user is still given stress, but teleports to the memorized location.

For consistent success, Phaser only requires focus in the mid-teens, and past 17 or so failing the focus check is very unlikely.

This mutation gives you a permanent +1 advantage to your total focus. Phaser is incompatible with these mutations: clairvoyance, leapfrog, medium, and flight.

Dangers

If you mutated Blink, attempting to phase can result in a random blink instead. This can be cancelled with the stop command.

  You concentrate on going somewhere else, but your mind can't decide where it wants to go...

Large amounts of psi shimmers from Clairvoyants can block a phase spot, just as if there was someone standing on it.

Messages seen by other players

  You're sure <person> wasn't here a moment ago, but somehow s/he's standing in front of you now.
  <Person>'s eyes roll back and his/her face contorts silently.