Difference between revisions of "Maas Neotek"

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imported>Kork
m (Added a full jpeg lmap, linkage fixade.)
imported>Isadora
(Trimmed some woolly phrasing, added more info on the various mobs and linked to the Hepcat and Maas map pages, added a fuller listing of the shops available. Redlinked to London Smog (already redlinked) and the Maas Subway for future completion.)
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[[File:massneomap.jpg|300px|thumb|right|An overview from your wristpad map of Maas Neotek.]]
[[File:massneomap.jpg|300px|thumb|right|An overview from your wristpad map of Maas Neotek.]]


'''Maas Neotek''' is a mysterious, foreboding city populated by the technologically enhanced [[hepcat|hepcats]]. While daunting to reach, located in the [[Crater Rim]] -- which happens to be a considerable distance from the relative safety of [[Freedom City]]. The equipment there is acknowledged to be far better than what is available in Freedom City, but even after the trek up into the crater, there are still the dangerous hepcats to deal with.
'''Maas Neotek''' is a mysterious, foreboding city populated by the technologically enhanced [[hepcat|hepcats]]. It's within walking distance of [[Freedom City]], but the trek is confusing if you're not familiar with [[Crater Rim]]. Once you're there, the hepcats themselves are a danger, especially to lower-level players. The trip is worth it, though - there are items here that you cannot find anywhere else.


Regardless, Maas has several useful [[mutations]], such as the oft-used [[High Density]], which are worth the effort to make one's way up and sneak past the hostile inhabitants. At best, the average hepcat will simply make jokes about you; at worst, a hepcat such as Jack (the one with the poison pick) will take a stab at you, probably killing you after one or two skull-crushing hits. Hepcats are '''not''' to be taken lightly, unless you have a highly skilled escort.
Maas has several useful [[mutations]], which are worth the effort and danger. At best, the average hepcat will simply taunt you; at worst, they'll attack. The danger level of hepcats varies depending on the hepcat, but few of them usually pose a serious danger to anyone over about 60,000 XP.
 
For more information on Hepcats and their danger levels, see [[Hepcat|here]].
For a detailed map of Maas Neotek, see [[Maas-NeotekMap|here]].


==Getting There==
==Getting There==


'''On foot''': From [[Freedom City]], go south to [[Slagtown]] and southeast to [[Crater Rim]]. Head east and then north until you reach a bridge. J'Mak, a generic NPC, will be blocking the bridge. Kill him or push him away, then head across the bridge and eastward until you reach the redneck encampment. Go southeast out of the encampment, then north when you hit the mountains. Be careful, as continuing southeast at the fork will land you in [[Glowstiller]], which is far more dangerous. Your goal is to exit the redneck encampment south, do not enter the mountains.
'''On foot''': From [[Freedom City]], go south to [[Slagtown]] and southeast to [[Crater Rim]]. Head east and then north until you reach a bridge. J'Mak will be blocking the bridge. Kill him or push him away, then head across the bridge and eastward until you reach the redneck encampment. Go southeast out of the encampment, then north when you hit the mountains. Be careful, as continuing southeast at the fork will land you in [[Glowstiller]], which is far more dangerous.
 
'''By air''': The ospreys operated by Bucko and Alexis will fly as far as the Crater Rim helipad. From there, walk east to the redneck encampment and continue as prescribed on foot. Alternately, those in player-owned aircraft can land in the center of Maas Neotek itself.
 
==Features==
As well as hepcats, you'll meet the hapless neo-vickies here. They are very similar to Freedom City's consumers, and give credit for the whore [[job]] and similar things. Maas has no police force, so you can scam them without fear of stars. If you're feeling tough, you might take on the local hepcat kingpins. Ginsberg is easy to find, spouts a ton of nonsense, and is rumored to have a very special price on his head. There is also another less conspicuous hepcat miniboss... Track him down for a fight and a [[trophy]]. Finally, there is the small [[Maas Subway]] network beneath the city, visited for its curious inhabitants and mischief.


'''By air''': The ospreys operated by Bucko and Alexis will fly as far as the Crater Rim helipad. From there, walk east to the redneck encampment and continue as prescribed on foot. Alternately, those in player-owned aircraft can land in the center of Maas Neotek itself, on the roof of Maas's one and only NPC apartment complex.
There are three mutations here: [[High Density]], [[Fuck Machine]] and [[Rubberskin]].


==Attractions==
The Maas community will also sell you various marvels:


'''[[The Neo You]]''': A shop selling [[implants]] and [[endocrines|endocrine boosters]].<br />
* '''[[The Neo You]]''': [[Implants]] and [[endocrines|endocrine boosters]].
'''[[Mutations]]''': [[High Density]], [[Fuck Machine]], and [[Rubberskin]].
* '''[[Society for the Conservation of Interesting Species]]''': The contract for bootleggers, as well as a smattering of Crater Rim and [[Glass_Mesa|desert]] mobs like sandworms.
* '''[[Medgentech Kiosk]]''': Brain surgery kits. Is also part of the Organ Harvester [[job]].
* '''[[BulletBay! Kiosk]]''': Various pistol ammos, including SWATKiller and ChudStopper clips.
* '''[[Soylent Industries Kiosk]]''': A few garbage, overpriced soylent flavors.
* '''[[London Smog]]''': Fancy cigars and cigarettes, plus slick-looking zippos.


[[Category:Areas]]
[[Category:Areas]]
[[Category:Earth]]
[[Category:Earth]]
[[Category:Maas Neotek]]
[[Category:Maas Neotek]]

Revision as of 05:30, 30 October 2018

Introduction

An overview from your wristpad map of Maas Neotek.

Maas Neotek is a mysterious, foreboding city populated by the technologically enhanced hepcats. It's within walking distance of Freedom City, but the trek is confusing if you're not familiar with Crater Rim. Once you're there, the hepcats themselves are a danger, especially to lower-level players. The trip is worth it, though - there are items here that you cannot find anywhere else.

Maas has several useful mutations, which are worth the effort and danger. At best, the average hepcat will simply taunt you; at worst, they'll attack. The danger level of hepcats varies depending on the hepcat, but few of them usually pose a serious danger to anyone over about 60,000 XP.

For more information on Hepcats and their danger levels, see here. For a detailed map of Maas Neotek, see here.

Getting There

On foot: From Freedom City, go south to Slagtown and southeast to Crater Rim. Head east and then north until you reach a bridge. J'Mak will be blocking the bridge. Kill him or push him away, then head across the bridge and eastward until you reach the redneck encampment. Go southeast out of the encampment, then north when you hit the mountains. Be careful, as continuing southeast at the fork will land you in Glowstiller, which is far more dangerous.

By air: The ospreys operated by Bucko and Alexis will fly as far as the Crater Rim helipad. From there, walk east to the redneck encampment and continue as prescribed on foot. Alternately, those in player-owned aircraft can land in the center of Maas Neotek itself.

Features

As well as hepcats, you'll meet the hapless neo-vickies here. They are very similar to Freedom City's consumers, and give credit for the whore job and similar things. Maas has no police force, so you can scam them without fear of stars. If you're feeling tough, you might take on the local hepcat kingpins. Ginsberg is easy to find, spouts a ton of nonsense, and is rumored to have a very special price on his head. There is also another less conspicuous hepcat miniboss... Track him down for a fight and a trophy. Finally, there is the small Maas Subway network beneath the city, visited for its curious inhabitants and mischief.

There are three mutations here: High Density, Fuck Machine and Rubberskin.

The Maas community will also sell you various marvels: